Fix a couple of bugs, add some new cool stuff.

1. Fix a todo in Parser::ParseTag, to recover better.  On code like
   that in test/Sema/decl-invalid.c it causes us to return a single
   error instead of multiple.
2. Fix an error in Sema::ParseDeclarator, where it would crash if the
   declarator didn't have an identifier.  Instead, diagnose the problem.
3. Start adding infrastructure to track the range of locations covered
   by a declspec or declarator.  This is mostly implemented for declspec,
   but could be improved, it is missing for declarator.

Thanks to Neil for pointing out this crash.


git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@40482 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/Basic/FileManager.cpp b/Basic/FileManager.cpp
new file mode 100644
index 0000000..9886e03
--- /dev/null
+++ b/Basic/FileManager.cpp
@@ -0,0 +1,169 @@
+//===--- FileManager.cpp - File System Probing and Caching ----------------===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file was developed by Chris Lattner and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+//  This file implements the FileManager interface.
+//
+//===----------------------------------------------------------------------===//
+//
+// TODO: This should index all interesting directories with dirent calls.
+//  getdirentries ?
+//  opendir/readdir_r/closedir ?
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/Basic/FileManager.h"
+#include "llvm/ADT/SmallString.h"
+#include <iostream>
+using namespace clang;
+
+// FIXME: Enhance libsystem to support inode and other fields.
+#include <sys/stat.h>
+
+
+/// NON_EXISTANT_DIR - A special value distinct from null that is used to
+/// represent a dir name that doesn't exist on the disk.
+#define NON_EXISTANT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
+
+/// getDirectory - Lookup, cache, and verify the specified directory.  This
+/// returns null if the directory doesn't exist.
+/// 
+const DirectoryEntry *FileManager::getDirectory(const char *NameStart,
+                                                const char *NameEnd) {
+  ++NumDirLookups;
+  llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
+    DirEntries.GetOrCreateValue(NameStart, NameEnd);
+  
+  // See if there is already an entry in the map.
+  if (NamedDirEnt.getValue())
+    return NamedDirEnt.getValue() == NON_EXISTANT_DIR
+              ? 0 : NamedDirEnt.getValue();
+  
+  ++NumDirCacheMisses;
+  
+  // By default, initialize it to invalid.
+  NamedDirEnt.setValue(NON_EXISTANT_DIR);
+  
+  // Get the null-terminated directory name as stored as the key of the
+  // DirEntries map.
+  const char *InterndDirName = NamedDirEnt.getKeyData();
+  
+  // Check to see if the directory exists.
+  struct stat StatBuf;
+  if (stat(InterndDirName, &StatBuf) ||   // Error stat'ing.
+      !S_ISDIR(StatBuf.st_mode))          // Not a directory?
+    return 0;
+  
+  // It exists.  See if we have already opened a directory with the same inode.
+  // This occurs when one dir is symlinked to another, for example.
+  DirectoryEntry &UDE = 
+    UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)];
+  
+  NamedDirEnt.setValue(&UDE);
+  if (UDE.getName()) // Already have an entry with this inode, return it.
+    return &UDE;
+  
+  // Otherwise, we don't have this directory yet, add it.  We use the string
+  // key from the DirEntries map as the string.
+  UDE.Name  = InterndDirName;
+  return &UDE;
+}
+
+/// NON_EXISTANT_FILE - A special value distinct from null that is used to
+/// represent a filename that doesn't exist on the disk.
+#define NON_EXISTANT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
+
+/// getFile - Lookup, cache, and verify the specified file.  This returns null
+/// if the file doesn't exist.
+/// 
+const FileEntry *FileManager::getFile(const char *NameStart,
+                                      const char *NameEnd) {
+  ++NumFileLookups;
+  
+  // See if there is already an entry in the map.
+  llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
+    FileEntries.GetOrCreateValue(NameStart, NameEnd);
+
+  // See if there is already an entry in the map.
+  if (NamedFileEnt.getValue())
+    return NamedFileEnt.getValue() == NON_EXISTANT_FILE
+                 ? 0 : NamedFileEnt.getValue();
+  
+  ++NumFileCacheMisses;
+
+  // By default, initialize it to invalid.
+  NamedFileEnt.setValue(NON_EXISTANT_FILE);
+
+  // Figure out what directory it is in.   If the string contains a / in it,
+  // strip off everything after it.
+  // FIXME: this logic should be in sys::Path.
+  const char *SlashPos = NameEnd-1;
+  while (SlashPos >= NameStart && SlashPos[0] != '/')
+    --SlashPos;
+  
+  const DirectoryEntry *DirInfo;
+  if (SlashPos < NameStart) {
+    // Use the current directory if file has no path component.
+    const char *Name = ".";
+    DirInfo = getDirectory(Name, Name+1);
+  } else if (SlashPos == NameEnd-1)
+    return 0;       // If filename ends with a /, it's a directory.
+  else
+    DirInfo = getDirectory(NameStart, SlashPos);
+  
+  if (DirInfo == 0)  // Directory doesn't exist, file can't exist.
+    return 0;
+  
+  // Get the null-terminated file name as stored as the key of the
+  // FileEntries map.
+  const char *InterndFileName = NamedFileEnt.getKeyData();
+  
+  // FIXME: Use the directory info to prune this, before doing the stat syscall.
+  // FIXME: This will reduce the # syscalls.
+  
+  // Nope, there isn't.  Check to see if the file exists.
+  struct stat StatBuf;
+  //std::cerr << "STATING: " << Filename;
+  if (stat(InterndFileName, &StatBuf) ||   // Error stat'ing.
+      S_ISDIR(StatBuf.st_mode)) {           // A directory?
+    // If this file doesn't exist, we leave a null in FileEntries for this path.
+    //std::cerr << ": Not existing\n";
+    return 0;
+  }
+  //std::cerr << ": exists\n";
+  
+  // It exists.  See if we have already opened a directory with the same inode.
+  // This occurs when one dir is symlinked to another, for example.
+  FileEntry &UFE = UniqueFiles[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)];
+  
+  NamedFileEnt.setValue(&UFE);
+  if (UFE.getName())  // Already have an entry with this inode, return it.
+    return &UFE;
+
+  // Otherwise, we don't have this directory yet, add it.
+  // FIXME: Change the name to be a char* that points back to the 'FileEntries'
+  // key.
+  UFE.Name    = InterndFileName;
+  UFE.Size    = StatBuf.st_size;
+  UFE.ModTime = StatBuf.st_mtime;
+  UFE.Dir     = DirInfo;
+  UFE.UID     = NextFileUID++;
+  return &UFE;
+}
+
+void FileManager::PrintStats() const {
+  std::cerr << "\n*** File Manager Stats:\n";
+  std::cerr << UniqueFiles.size() << " files found, "
+            << UniqueDirs.size() << " dirs found.\n";
+  std::cerr << NumDirLookups << " dir lookups, "
+            << NumDirCacheMisses << " dir cache misses.\n";
+  std::cerr << NumFileLookups << " file lookups, "
+            << NumFileCacheMisses << " file cache misses.\n";
+  
+  //std::cerr << PagesMapped << BytesOfPagesMapped << FSLookups;
+}