Attributes Rewrite
Convert the uses of the Attributes class over to the new format. The
Attributes::get method call now takes an LLVM context so that the attributes
object can be uniquified and stored.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@165918 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/CGStmt.cpp b/lib/CodeGen/CGStmt.cpp
index 41a96e8..3b28a61 100644
--- a/lib/CodeGen/CGStmt.cpp
+++ b/lib/CodeGen/CGStmt.cpp
@@ -1634,7 +1634,7 @@
llvm::CallInst *Result = Builder.CreateCall(IA, Args);
llvm::Attributes::Builder B;
B.addAttribute(llvm::Attributes::NoUnwind);
- Result->addAttribute(~0, llvm::Attributes::get(B));
+ Result->addAttribute(~0, llvm::Attributes::get(getLLVMContext(), B));
// Slap the source location of the inline asm into a !srcloc metadata on the
// call. FIXME: Handle metadata for MS-style inline asms.