Set the debug location for landing pad code to the canonical EH location.
It used to point to the first call that caused the landing pad to
be generated.

rdar://problem/13888152

git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@181958 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/CGException.cpp b/lib/CodeGen/CGException.cpp
index a088d78..4b09e97 100644
--- a/lib/CodeGen/CGException.cpp
+++ b/lib/CodeGen/CGException.cpp
@@ -766,6 +766,11 @@
 
   // Save the current IR generation state.
   CGBuilderTy::InsertPoint savedIP = Builder.saveAndClearIP();
+  SourceLocation SavedLocation;
+  if (CGDebugInfo *DI = getDebugInfo()) {
+    SavedLocation = DI->getLocation();
+    DI->EmitLocation(Builder, CurEHLocation);
+  }
 
   const EHPersonality &personality = EHPersonality::get(getLangOpts());
 
@@ -887,6 +892,8 @@
 
   // Restore the old IR generation state.
   Builder.restoreIP(savedIP);
+  if (CGDebugInfo *DI = getDebugInfo())
+    DI->EmitLocation(Builder, SavedLocation);
 
   return lpad;
 }