Add support for C++0x unicode string and character literals, from Craig Topper!
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@136210 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/AST/Expr.cpp b/lib/AST/Expr.cpp
index 58fb32d..5e795be 100644
--- a/lib/AST/Expr.cpp
+++ b/lib/AST/Expr.cpp
@@ -533,8 +533,7 @@
}
StringLiteral *StringLiteral::Create(ASTContext &C, StringRef Str,
- bool Wide,
- bool Pascal, QualType Ty,
+ StringKind Kind, bool Pascal, QualType Ty,
const SourceLocation *Loc,
unsigned NumStrs) {
// Allocate enough space for the StringLiteral plus an array of locations for
@@ -549,7 +548,7 @@
memcpy(AStrData, Str.data(), Str.size());
SL->StrData = AStrData;
SL->ByteLength = Str.size();
- SL->IsWide = Wide;
+ SL->Kind = Kind;
SL->IsPascal = Pascal;
SL->TokLocs[0] = Loc[0];
SL->NumConcatenated = NumStrs;
@@ -587,8 +586,8 @@
SourceLocation StringLiteral::
getLocationOfByte(unsigned ByteNo, const SourceManager &SM,
const LangOptions &Features, const TargetInfo &Target) const {
- assert(!isWide() && "This doesn't work for wide strings yet");
-
+ assert(Kind == StringLiteral::Ascii && "This only works for ASCII strings");
+
// Loop over all of the tokens in this string until we find the one that
// contains the byte we're looking for.
unsigned TokNo = 0;