Stage two of getting CFE top correct.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@39734 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/AST/ASTContext.cpp b/AST/ASTContext.cpp
new file mode 100644
index 0000000..b1c20c9
--- /dev/null
+++ b/AST/ASTContext.cpp
@@ -0,0 +1,531 @@
+//===--- ASTContext.cpp - Context to hold long-lived AST nodes ------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by Chris Lattner and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the ASTContext interface.
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/AST/ASTContext.h"
+#include "clang/AST/Decl.h"
+#include "clang/Lex/Preprocessor.h"
+#include "clang/Basic/TargetInfo.h"
+#include "llvm/ADT/SmallVector.h"
+using namespace clang;
+
+enum FloatingRank {
+ FloatRank, DoubleRank, LongDoubleRank
+};
+
+ASTContext::~ASTContext() {
+ // Deallocate all the types.
+ while (!Types.empty()) {
+ if (FunctionTypeProto *FT = dyn_cast<FunctionTypeProto>(Types.back())) {
+ // Destroy the object, but don't call delete. These are malloc'd.
+ FT->~FunctionTypeProto();
+ free(FT);
+ } else {
+ delete Types.back();
+ }
+ Types.pop_back();
+ }
+}
+
+void ASTContext::PrintStats() const {
+ fprintf(stderr, "*** AST Context Stats:\n");
+ fprintf(stderr, " %d types total.\n", (int)Types.size());
+ unsigned NumBuiltin = 0, NumPointer = 0, NumArray = 0, NumFunctionP = 0;
+ unsigned NumFunctionNP = 0, NumTypeName = 0, NumTagged = 0, NumReference = 0;
+
+ unsigned NumTagStruct = 0, NumTagUnion = 0, NumTagEnum = 0, NumTagClass = 0;
+
+ for (unsigned i = 0, e = Types.size(); i != e; ++i) {
+ Type *T = Types[i];
+ if (isa<BuiltinType>(T))
+ ++NumBuiltin;
+ else if (isa<PointerType>(T))
+ ++NumPointer;
+ else if (isa<ReferenceType>(T))
+ ++NumReference;
+ else if (isa<ArrayType>(T))
+ ++NumArray;
+ else if (isa<FunctionTypeNoProto>(T))
+ ++NumFunctionNP;
+ else if (isa<FunctionTypeProto>(T))
+ ++NumFunctionP;
+ else if (isa<TypedefType>(T))
+ ++NumTypeName;
+ else if (TagType *TT = dyn_cast<TagType>(T)) {
+ ++NumTagged;
+ switch (TT->getDecl()->getKind()) {
+ default: assert(0 && "Unknown tagged type!");
+ case Decl::Struct: ++NumTagStruct; break;
+ case Decl::Union: ++NumTagUnion; break;
+ case Decl::Class: ++NumTagClass; break;
+ case Decl::Enum: ++NumTagEnum; break;
+ }
+ } else {
+ assert(0 && "Unknown type!");
+ }
+ }
+
+ fprintf(stderr, " %d builtin types\n", NumBuiltin);
+ fprintf(stderr, " %d pointer types\n", NumPointer);
+ fprintf(stderr, " %d reference types\n", NumReference);
+ fprintf(stderr, " %d array types\n", NumArray);
+ fprintf(stderr, " %d function types with proto\n", NumFunctionP);
+ fprintf(stderr, " %d function types with no proto\n", NumFunctionNP);
+ fprintf(stderr, " %d typename (typedef) types\n", NumTypeName);
+ fprintf(stderr, " %d tagged types\n", NumTagged);
+ fprintf(stderr, " %d struct types\n", NumTagStruct);
+ fprintf(stderr, " %d union types\n", NumTagUnion);
+ fprintf(stderr, " %d class types\n", NumTagClass);
+ fprintf(stderr, " %d enum types\n", NumTagEnum);
+ fprintf(stderr, "Total bytes = %d\n", int(NumBuiltin*sizeof(BuiltinType)+
+ NumPointer*sizeof(PointerType)+NumArray*sizeof(ArrayType)+
+ NumFunctionP*sizeof(FunctionTypeProto)+
+ NumFunctionNP*sizeof(FunctionTypeNoProto)+
+ NumTypeName*sizeof(TypedefType)+NumTagged*sizeof(TagType)));
+}
+
+
+void ASTContext::InitBuiltinType(QualType &R, BuiltinType::Kind K) {
+ Types.push_back((R = QualType(new BuiltinType(K),0)).getTypePtr());
+}
+
+
+void ASTContext::InitBuiltinTypes() {
+ assert(VoidTy.isNull() && "Context reinitialized?");
+
+ // C99 6.2.5p19.
+ InitBuiltinType(VoidTy, BuiltinType::Void);
+
+ // C99 6.2.5p2.
+ InitBuiltinType(BoolTy, BuiltinType::Bool);
+ // C99 6.2.5p3.
+ if (Target.isCharSigned(SourceLocation()))
+ InitBuiltinType(CharTy, BuiltinType::Char_S);
+ else
+ InitBuiltinType(CharTy, BuiltinType::Char_U);
+ // C99 6.2.5p4.
+ InitBuiltinType(SignedCharTy, BuiltinType::SChar);
+ InitBuiltinType(ShortTy, BuiltinType::Short);
+ InitBuiltinType(IntTy, BuiltinType::Int);
+ InitBuiltinType(LongTy, BuiltinType::Long);
+ InitBuiltinType(LongLongTy, BuiltinType::LongLong);
+
+ // C99 6.2.5p6.
+ InitBuiltinType(UnsignedCharTy, BuiltinType::UChar);
+ InitBuiltinType(UnsignedShortTy, BuiltinType::UShort);
+ InitBuiltinType(UnsignedIntTy, BuiltinType::UInt);
+ InitBuiltinType(UnsignedLongTy, BuiltinType::ULong);
+ InitBuiltinType(UnsignedLongLongTy, BuiltinType::ULongLong);
+
+ // C99 6.2.5p10.
+ InitBuiltinType(FloatTy, BuiltinType::Float);
+ InitBuiltinType(DoubleTy, BuiltinType::Double);
+ InitBuiltinType(LongDoubleTy, BuiltinType::LongDouble);
+
+ // C99 6.2.5p11.
+ FloatComplexTy = getComplexType(FloatTy);
+ DoubleComplexTy = getComplexType(DoubleTy);
+ LongDoubleComplexTy = getComplexType(LongDoubleTy);
+}
+
+/// getComplexType - Return the uniqued reference to the type for a complex
+/// number with the specified element type.
+QualType ASTContext::getComplexType(QualType T) {
+ // Unique pointers, to guarantee there is only one pointer of a particular
+ // structure.
+ llvm::FoldingSetNodeID ID;
+ ComplexType::Profile(ID, T);
+
+ void *InsertPos = 0;
+ if (ComplexType *CT = ComplexTypes.FindNodeOrInsertPos(ID, InsertPos))
+ return QualType(CT, 0);
+
+ // If the pointee type isn't canonical, this won't be a canonical type either,
+ // so fill in the canonical type field.
+ QualType Canonical;
+ if (!T->isCanonical()) {
+ Canonical = getComplexType(T.getCanonicalType());
+
+ // Get the new insert position for the node we care about.
+ ComplexType *NewIP = ComplexTypes.FindNodeOrInsertPos(ID, InsertPos);
+ assert(NewIP == 0 && "Shouldn't be in the map!");
+ }
+ ComplexType *New = new ComplexType(T, Canonical);
+ Types.push_back(New);
+ ComplexTypes.InsertNode(New, InsertPos);
+ return QualType(New, 0);
+}
+
+
+/// getPointerType - Return the uniqued reference to the type for a pointer to
+/// the specified type.
+QualType ASTContext::getPointerType(QualType T) {
+ // Unique pointers, to guarantee there is only one pointer of a particular
+ // structure.
+ llvm::FoldingSetNodeID ID;
+ PointerType::Profile(ID, T);
+
+ void *InsertPos = 0;
+ if (PointerType *PT = PointerTypes.FindNodeOrInsertPos(ID, InsertPos))
+ return QualType(PT, 0);
+
+ // If the pointee type isn't canonical, this won't be a canonical type either,
+ // so fill in the canonical type field.
+ QualType Canonical;
+ if (!T->isCanonical()) {
+ Canonical = getPointerType(T.getCanonicalType());
+
+ // Get the new insert position for the node we care about.
+ PointerType *NewIP = PointerTypes.FindNodeOrInsertPos(ID, InsertPos);
+ assert(NewIP == 0 && "Shouldn't be in the map!");
+ }
+ PointerType *New = new PointerType(T, Canonical);
+ Types.push_back(New);
+ PointerTypes.InsertNode(New, InsertPos);
+ return QualType(New, 0);
+}
+
+/// getReferenceType - Return the uniqued reference to the type for a reference
+/// to the specified type.
+QualType ASTContext::getReferenceType(QualType T) {
+ // Unique pointers, to guarantee there is only one pointer of a particular
+ // structure.
+ llvm::FoldingSetNodeID ID;
+ ReferenceType::Profile(ID, T);
+
+ void *InsertPos = 0;
+ if (ReferenceType *RT = ReferenceTypes.FindNodeOrInsertPos(ID, InsertPos))
+ return QualType(RT, 0);
+
+ // If the referencee type isn't canonical, this won't be a canonical type
+ // either, so fill in the canonical type field.
+ QualType Canonical;
+ if (!T->isCanonical()) {
+ Canonical = getReferenceType(T.getCanonicalType());
+
+ // Get the new insert position for the node we care about.
+ ReferenceType *NewIP = ReferenceTypes.FindNodeOrInsertPos(ID, InsertPos);
+ assert(NewIP == 0 && "Shouldn't be in the map!");
+ }
+
+ ReferenceType *New = new ReferenceType(T, Canonical);
+ Types.push_back(New);
+ ReferenceTypes.InsertNode(New, InsertPos);
+ return QualType(New, 0);
+}
+
+/// getArrayType - Return the unique reference to the type for an array of the
+/// specified element type.
+QualType ASTContext::getArrayType(QualType EltTy,ArrayType::ArraySizeModifier ASM,
+ unsigned EltTypeQuals, Expr *NumElts) {
+ // Unique array types, to guarantee there is only one array of a particular
+ // structure.
+ llvm::FoldingSetNodeID ID;
+ ArrayType::Profile(ID, ASM, EltTypeQuals, EltTy, NumElts);
+
+ void *InsertPos = 0;
+ if (ArrayType *ATP = ArrayTypes.FindNodeOrInsertPos(ID, InsertPos))
+ return QualType(ATP, 0);
+
+ // If the element type isn't canonical, this won't be a canonical type either,
+ // so fill in the canonical type field.
+ QualType Canonical;
+ if (!EltTy->isCanonical()) {
+ Canonical = getArrayType(EltTy.getCanonicalType(), ASM, EltTypeQuals,
+ NumElts);
+
+ // Get the new insert position for the node we care about.
+ ArrayType *NewIP = ArrayTypes.FindNodeOrInsertPos(ID, InsertPos);
+ assert(NewIP == 0 && "Shouldn't be in the map!");
+ }
+
+ ArrayType *New = new ArrayType(EltTy, ASM, EltTypeQuals, Canonical, NumElts);
+ ArrayTypes.InsertNode(New, InsertPos);
+ Types.push_back(New);
+ return QualType(New, 0);
+}
+
+/// convertToVectorType - Return the unique reference to a vector type of
+/// the specified element type and size. VectorType can be a pointer, array,
+/// function, or built-in type (i.e. _Bool, integer, or float).
+QualType ASTContext::convertToVectorType(QualType vecType, unsigned NumElts) {
+ BuiltinType *baseType;
+
+ baseType = dyn_cast<BuiltinType>(vecType.getCanonicalType().getTypePtr());
+ assert(baseType != 0 &&
+ "convertToVectorType(): Complex vector types unimplemented");
+
+ // Check if we've already instantiated a vector of this type.
+ llvm::FoldingSetNodeID ID;
+ VectorType::Profile(ID, vecType, NumElts);
+ void *InsertPos = 0;
+ if (VectorType *VTP = VectorTypes.FindNodeOrInsertPos(ID, InsertPos))
+ return QualType(VTP, 0);
+
+ // If the element type isn't canonical, this won't be a canonical type either,
+ // so fill in the canonical type field.
+ QualType Canonical;
+ if (!vecType->isCanonical()) {
+ Canonical = convertToVectorType(vecType.getCanonicalType(), NumElts);
+
+ // Get the new insert position for the node we care about.
+ VectorType *NewIP = VectorTypes.FindNodeOrInsertPos(ID, InsertPos);
+ assert(NewIP == 0 && "Shouldn't be in the map!");
+ }
+ VectorType *New = new VectorType(vecType, NumElts, Canonical);
+ VectorTypes.InsertNode(New, InsertPos);
+ Types.push_back(New);
+ return QualType(New, 0);
+}
+
+/// getFunctionTypeNoProto - Return a K&R style C function type like 'int()'.
+///
+QualType ASTContext::getFunctionTypeNoProto(QualType ResultTy) {
+ // Unique functions, to guarantee there is only one function of a particular
+ // structure.
+ llvm::FoldingSetNodeID ID;
+ FunctionTypeNoProto::Profile(ID, ResultTy);
+
+ void *InsertPos = 0;
+ if (FunctionTypeNoProto *FT =
+ FunctionTypeNoProtos.FindNodeOrInsertPos(ID, InsertPos))
+ return QualType(FT, 0);
+
+ QualType Canonical;
+ if (!ResultTy->isCanonical()) {
+ Canonical = getFunctionTypeNoProto(ResultTy.getCanonicalType());
+
+ // Get the new insert position for the node we care about.
+ FunctionTypeNoProto *NewIP =
+ FunctionTypeNoProtos.FindNodeOrInsertPos(ID, InsertPos);
+ assert(NewIP == 0 && "Shouldn't be in the map!");
+ }
+
+ FunctionTypeNoProto *New = new FunctionTypeNoProto(ResultTy, Canonical);
+ Types.push_back(New);
+ FunctionTypeProtos.InsertNode(New, InsertPos);
+ return QualType(New, 0);
+}
+
+/// getFunctionType - Return a normal function type with a typed argument
+/// list. isVariadic indicates whether the argument list includes '...'.
+QualType ASTContext::getFunctionType(QualType ResultTy, QualType *ArgArray,
+ unsigned NumArgs, bool isVariadic) {
+ // Unique functions, to guarantee there is only one function of a particular
+ // structure.
+ llvm::FoldingSetNodeID ID;
+ FunctionTypeProto::Profile(ID, ResultTy, ArgArray, NumArgs, isVariadic);
+
+ void *InsertPos = 0;
+ if (FunctionTypeProto *FTP =
+ FunctionTypeProtos.FindNodeOrInsertPos(ID, InsertPos))
+ return QualType(FTP, 0);
+
+ // Determine whether the type being created is already canonical or not.
+ bool isCanonical = ResultTy->isCanonical();
+ for (unsigned i = 0; i != NumArgs && isCanonical; ++i)
+ if (!ArgArray[i]->isCanonical())
+ isCanonical = false;
+
+ // If this type isn't canonical, get the canonical version of it.
+ QualType Canonical;
+ if (!isCanonical) {
+ llvm::SmallVector<QualType, 16> CanonicalArgs;
+ CanonicalArgs.reserve(NumArgs);
+ for (unsigned i = 0; i != NumArgs; ++i)
+ CanonicalArgs.push_back(ArgArray[i].getCanonicalType());
+
+ Canonical = getFunctionType(ResultTy.getCanonicalType(),
+ &CanonicalArgs[0], NumArgs,
+ isVariadic);
+
+ // Get the new insert position for the node we care about.
+ FunctionTypeProto *NewIP =
+ FunctionTypeProtos.FindNodeOrInsertPos(ID, InsertPos);
+ assert(NewIP == 0 && "Shouldn't be in the map!");
+ }
+
+ // FunctionTypeProto objects are not allocated with new because they have a
+ // variable size array (for parameter types) at the end of them.
+ FunctionTypeProto *FTP =
+ (FunctionTypeProto*)malloc(sizeof(FunctionTypeProto) +
+ (NumArgs-1)*sizeof(QualType));
+ new (FTP) FunctionTypeProto(ResultTy, ArgArray, NumArgs, isVariadic,
+ Canonical);
+ Types.push_back(FTP);
+ FunctionTypeProtos.InsertNode(FTP, InsertPos);
+ return QualType(FTP, 0);
+}
+
+/// getTypedefType - Return the unique reference to the type for the
+/// specified typename decl.
+QualType ASTContext::getTypedefType(TypedefDecl *Decl) {
+ if (Decl->TypeForDecl) return QualType(Decl->TypeForDecl, 0);
+
+ QualType Canonical = Decl->getUnderlyingType().getCanonicalType();
+ Decl->TypeForDecl = new TypedefType(Decl, Canonical);
+ Types.push_back(Decl->TypeForDecl);
+ return QualType(Decl->TypeForDecl, 0);
+}
+
+/// getTagDeclType - Return the unique reference to the type for the
+/// specified TagDecl (struct/union/class/enum) decl.
+QualType ASTContext::getTagDeclType(TagDecl *Decl) {
+ // The decl stores the type cache.
+ if (Decl->TypeForDecl) return QualType(Decl->TypeForDecl, 0);
+
+ Decl->TypeForDecl = new TagType(Decl, QualType());
+ Types.push_back(Decl->TypeForDecl);
+ return QualType(Decl->TypeForDecl, 0);
+}
+
+/// getSizeType - Return the unique type for "size_t" (C99 7.17), the result
+/// of the sizeof operator (C99 6.5.3.4p4). The value is target dependent and
+/// needs to agree with the definition in <stddef.h>.
+QualType ASTContext::getSizeType() const {
+ // On Darwin, size_t is defined as a "long unsigned int".
+ // FIXME: should derive from "Target".
+ return UnsignedLongTy;
+}
+
+/// getIntegerBitwidth - Return the bitwidth of the specified integer type
+/// according to the target. 'Loc' specifies the source location that
+/// requires evaluation of this property.
+unsigned ASTContext::getIntegerBitwidth(QualType T, SourceLocation Loc) {
+ if (const TagType *TT = dyn_cast<TagType>(T.getCanonicalType())) {
+ assert(TT->getDecl()->getKind() == Decl::Enum && "not an int or enum");
+ assert(0 && "FIXME: getIntegerBitwidth(enum) unimplemented!");
+ }
+
+ const BuiltinType *BT = cast<BuiltinType>(T.getCanonicalType());
+ switch (BT->getKind()) {
+ default: assert(0 && "getIntegerBitwidth(): not a built-in integer");
+ case BuiltinType::Bool: return Target.getBoolWidth(Loc);
+ case BuiltinType::Char_S:
+ case BuiltinType::Char_U:
+ case BuiltinType::SChar:
+ case BuiltinType::UChar: return Target.getCharWidth(Loc);
+ case BuiltinType::Short:
+ case BuiltinType::UShort: return Target.getShortWidth(Loc);
+ case BuiltinType::Int:
+ case BuiltinType::UInt: return Target.getIntWidth(Loc);
+ case BuiltinType::Long:
+ case BuiltinType::ULong: return Target.getLongWidth(Loc);
+ case BuiltinType::LongLong:
+ case BuiltinType::ULongLong: return Target.getLongLongWidth(Loc);
+ }
+}
+
+/// getIntegerRank - Return an integer conversion rank (C99 6.3.1.1p1). This
+/// routine will assert if passed a built-in type that isn't an integer or enum.
+static int getIntegerRank(QualType t) {
+ if (const TagType *TT = dyn_cast<TagType>(t.getCanonicalType())) {
+ assert(TT->getDecl()->getKind() == Decl::Enum && "not an int or enum");
+ return 4;
+ }
+
+ const BuiltinType *BT = cast<BuiltinType>(t.getCanonicalType());
+ switch (BT->getKind()) {
+ default:
+ assert(0 && "getIntegerRank(): not a built-in integer");
+ case BuiltinType::Bool:
+ return 1;
+ case BuiltinType::Char_S:
+ case BuiltinType::Char_U:
+ case BuiltinType::SChar:
+ case BuiltinType::UChar:
+ return 2;
+ case BuiltinType::Short:
+ case BuiltinType::UShort:
+ return 3;
+ case BuiltinType::Int:
+ case BuiltinType::UInt:
+ return 4;
+ case BuiltinType::Long:
+ case BuiltinType::ULong:
+ return 5;
+ case BuiltinType::LongLong:
+ case BuiltinType::ULongLong:
+ return 6;
+ }
+}
+
+/// getFloatingRank - Return a relative rank for floating point types.
+/// This routine will assert if passed a built-in type that isn't a float.
+static int getFloatingRank(QualType T) {
+ T = T.getCanonicalType();
+ if (ComplexType *CT = dyn_cast<ComplexType>(T))
+ return getFloatingRank(CT->getElementType());
+
+ switch (cast<BuiltinType>(T)->getKind()) {
+ default: assert(0 && "getFloatingPointRank(): not a floating type");
+ case BuiltinType::Float: return FloatRank;
+ case BuiltinType::Double: return DoubleRank;
+ case BuiltinType::LongDouble: return LongDoubleRank;
+ }
+}
+
+// maxComplexType - the following code handles 3 different combinations:
+// complex/complex, complex/float, float/complex.
+// When both operands are complex, the shorter operand is converted to the
+// type of the longer, and that is the type of the result. This corresponds
+// to what is done when combining two real floating-point operands.
+// The fun begins when size promotion occur across type domains. g
+// getFloatingRank & convertFloatingRankToComplexType handle this without
+// enumerating all permutations.
+// It also allows us to add new types without breakage.
+// From H&S 6.3.4: When one operand is complex and the other is a real
+// floating-point type, the less precise type is converted, within it's
+// real or complex domain, to the precision of the other type. For example,
+// when combining a "long double" with a "double _Complex", the
+// "double _Complex" is promoted to "long double _Complex".
+
+QualType ASTContext::maxComplexType(QualType lt, QualType rt) const {
+ switch (std::max(getFloatingRank(lt), getFloatingRank(rt))) {
+ default: assert(0 && "convertRankToComplex(): illegal value for rank");
+ case FloatRank: return FloatComplexTy;
+ case DoubleRank: return DoubleComplexTy;
+ case LongDoubleRank: return LongDoubleComplexTy;
+ }
+}
+
+// maxFloatingType - handles the simple case, both operands are floats.
+QualType ASTContext::maxFloatingType(QualType lt, QualType rt) {
+ return getFloatingRank(lt) > getFloatingRank(rt) ? lt : rt;
+}
+
+// maxIntegerType - Returns the highest ranked integer type. Handles 3 case:
+// unsigned/unsigned, signed/signed, signed/unsigned. C99 6.3.1.8p1.
+QualType ASTContext::maxIntegerType(QualType lhs, QualType rhs) {
+ if (lhs == rhs) return lhs;
+
+ bool t1Unsigned = lhs->isUnsignedIntegerType();
+ bool t2Unsigned = rhs->isUnsignedIntegerType();
+
+ if ((t1Unsigned && t2Unsigned) || (!t1Unsigned && !t2Unsigned))
+ return getIntegerRank(lhs) >= getIntegerRank(rhs) ? lhs : rhs;
+
+ // We have two integer types with differing signs
+ QualType unsignedType = t1Unsigned ? lhs : rhs;
+ QualType signedType = t1Unsigned ? rhs : lhs;
+
+ if (getIntegerRank(unsignedType) >= getIntegerRank(signedType))
+ return unsignedType;
+ else {
+ // FIXME: Need to check if the signed type can represent all values of the
+ // unsigned type. If it can, then the result is the signed type.
+ // If it can't, then the result is the unsigned version of the signed type.
+ // Should probably add a helper that returns a signed integer type from
+ // an unsigned (and vice versa). C99 6.3.1.8.
+ return signedType;
+ }
+}