Change references to 'const ProgramState *' to typedef 'ProgramStateRef'.

At this point this is largely cosmetic, but it opens the door to replace
ProgramStateRef with a smart pointer that more eagerly acts in the role
of reclaiming unused ProgramState objects.

git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@149081 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/StaticAnalyzer/Checkers/ArrayBoundChecker.cpp b/lib/StaticAnalyzer/Checkers/ArrayBoundChecker.cpp
index a1a34f6..e084a93 100644
--- a/lib/StaticAnalyzer/Checkers/ArrayBoundChecker.cpp
+++ b/lib/StaticAnalyzer/Checkers/ArrayBoundChecker.cpp
@@ -51,15 +51,15 @@
   if (Idx.isZeroConstant())
     return;
 
-  const ProgramState *state = C.getState();
+  ProgramStateRef state = C.getState();
 
   // Get the size of the array.
   DefinedOrUnknownSVal NumElements 
     = C.getStoreManager().getSizeInElements(state, ER->getSuperRegion(), 
                                             ER->getValueType());
 
-  const ProgramState *StInBound = state->assumeInBound(Idx, NumElements, true);
-  const ProgramState *StOutBound = state->assumeInBound(Idx, NumElements, false);
+  ProgramStateRef StInBound = state->assumeInBound(Idx, NumElements, true);
+  ProgramStateRef StOutBound = state->assumeInBound(Idx, NumElements, false);
   if (StOutBound && !StInBound) {
     ExplodedNode *N = C.generateSink(StOutBound);
     if (!N)