Change references to 'const ProgramState *' to typedef 'ProgramStateRef'.

At this point this is largely cosmetic, but it opens the door to replace
ProgramStateRef with a smart pointer that more eagerly acts in the role
of reclaiming unused ProgramState objects.

git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@149081 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/StaticAnalyzer/Core/BugReporterVisitors.cpp b/lib/StaticAnalyzer/Core/BugReporterVisitors.cpp
index c4c1d65..31e6821 100644
--- a/lib/StaticAnalyzer/Core/BugReporterVisitors.cpp
+++ b/lib/StaticAnalyzer/Core/BugReporterVisitors.cpp
@@ -324,7 +324,7 @@
   if (!N)
     return 0;
   
-  const ProgramState *state = N->getState();
+  ProgramStateRef state = N->getState();
 
   // Walk through lvalue-to-rvalue conversions.  
   if (const DeclRefExpr *DR = dyn_cast<DeclRefExpr>(S)) {
@@ -369,7 +369,7 @@
                                             const MemRegion *R) {
   assert(R && "The memory region is null.");
 
-  const ProgramState *state = N->getState();
+  ProgramStateRef state = N->getState();
   SVal V = state->getSVal(R);
   if (V.isUnknown())
     return 0;
@@ -391,7 +391,7 @@
   const Expr *Receiver = ME->getInstanceReceiver();
   if (!Receiver)
     return 0;
-  const ProgramState *state = N->getState();
+  ProgramStateRef state = N->getState();
   const SVal &V = state->getSVal(Receiver, N->getLocationContext());
   const DefinedOrUnknownSVal *DV = dyn_cast<DefinedOrUnknownSVal>(&V);
   if (!DV)
@@ -422,7 +422,7 @@
     const Stmt *Head = WorkList.front();
     WorkList.pop_front();
 
-    const ProgramState *state = N->getState();
+    ProgramStateRef state = N->getState();
     ProgramStateManager &StateMgr = state->getStateManager();
 
     if (const DeclRefExpr *DR = dyn_cast<DeclRefExpr>(Head)) {
@@ -456,8 +456,8 @@
   
   const ProgramPoint &progPoint = N->getLocation();
 
-  const ProgramState *CurrentState = N->getState();
-  const ProgramState *PrevState = Prev->getState();
+  ProgramStateRef CurrentState = N->getState();
+  ProgramStateRef PrevState = Prev->getState();
   
   // Compare the GDMs of the state, because that is where constraints
   // are managed.  Note that ensure that we only look at nodes that