Pass the CodeGenModule object to GenerateBlockFunction, instead of *this (which will call the copy constructor). 

Also, since we're creating a new CodeGenFunction object for each block function, we don't need to clear the BreakContinueStack.


git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@65371 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/CGBlocks.cpp b/lib/CodeGen/CGBlocks.cpp
index 5c09e4b..163046e 100644
--- a/lib/CodeGen/CGBlocks.cpp
+++ b/lib/CodeGen/CGBlocks.cpp
@@ -154,7 +154,7 @@
     BlockInfo Info(0, Name);
     uint64_t subBlockSize;
     llvm::Function *Fn
-      = CodeGenFunction(*this).GenerateBlockFunction(BE, Info, subBlockSize);
+      = CodeGenFunction(CGM).GenerateBlockFunction(BE, Info, subBlockSize);
     Elts.push_back(Fn);
 
     // __descriptor
@@ -412,11 +412,6 @@
 
   const BlockDecl *BD = Expr->getBlockDecl();
 
-  // FIXME: there are tons of variables in CGF that are copied, we probably
-  // don't want many of them, any of them.  When we trim that, this can go away.
-  // Help ensure no control flow in or out of the block.
-  BreakContinueStack.clear();
-
   // FIXME: This leaks
   ImplicitParamDecl *SelfDecl =
     ImplicitParamDecl::Create(getContext(), 0,