use new and simplified LLVM APIs. Patch by Jay Foad!
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@74585 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/CGObjCGNU.cpp b/lib/CodeGen/CGObjCGNU.cpp
index 230017b..1e2218f 100644
--- a/lib/CodeGen/CGObjCGNU.cpp
+++ b/lib/CodeGen/CGObjCGNU.cpp
@@ -1158,9 +1158,8 @@
// Create the load function calling the runtime entry point with the module
// structure
- std::vector<const llvm::Type*> VoidArgs;
llvm::Function * LoadFunction = llvm::Function::Create(
- llvm::FunctionType::get(llvm::Type::VoidTy, VoidArgs, false),
+ llvm::FunctionType::get(llvm::Type::VoidTy, false),
llvm::GlobalValue::InternalLinkage, ".objc_load_function",
&TheModule);
llvm::BasicBlock *EntryBB = llvm::BasicBlock::Create("entry", LoadFunction);
@@ -1245,7 +1244,7 @@
// Pointer to the personality function
llvm::Constant *Personality =
CGM.CreateRuntimeFunction(llvm::FunctionType::get(llvm::Type::Int32Ty,
- std::vector<const llvm::Type*>(), true),
+ true),
"__gnu_objc_personality_v0");
Personality = llvm::ConstantExpr::getBitCast(Personality, PtrTy);
std::vector<const llvm::Type*> Params;
diff --git a/lib/CodeGen/CGObjCMac.cpp b/lib/CodeGen/CGObjCMac.cpp
index 2e162e8..c335457 100644
--- a/lib/CodeGen/CGObjCMac.cpp
+++ b/lib/CodeGen/CGObjCMac.cpp
@@ -690,7 +690,6 @@
llvm::Value *getEHPersonalityPtr() {
llvm::Constant *Personality =
CGM.CreateRuntimeFunction(llvm::FunctionType::get(llvm::Type::Int32Ty,
- std::vector<const llvm::Type*>(),
true),
"__objc_personality_v0");
return llvm::ConstantExpr::getBitCast(Personality, Int8PtrTy);
@@ -705,9 +704,8 @@
}
llvm::Constant *getObjCEndCatchFn() {
- std::vector<const llvm::Type*> Params;
return CGM.CreateRuntimeFunction(llvm::FunctionType::get(llvm::Type::VoidTy,
- Params, false),
+ false),
"objc_end_catch");
}