Rename 'Generate[Node,Sink]' to 'generate[Node,Sink]'.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@122270 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Checker/CastToStructChecker.cpp b/lib/Checker/CastToStructChecker.cpp
index eeaed97..f85782d 100644
--- a/lib/Checker/CastToStructChecker.cpp
+++ b/lib/Checker/CastToStructChecker.cpp
@@ -60,7 +60,7 @@
// Now the cast-to-type is struct pointer, the original type is not void*.
if (!OrigPointeeTy->isRecordType()) {
- if (ExplodedNode *N = C.GenerateNode()) {
+ if (ExplodedNode *N = C.generateNode()) {
if (!BT)
BT = new BuiltinBug("Cast from non-struct type to struct type",
"Casting a non-structure type to a structure type "