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//===--- UnwrappedLineFormatter.h - Format C++ code -------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
///
/// \file
/// \brief Implements a combinartorial exploration of all the different
/// linebreaks unwrapped lines can be formatted in.
///
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_LIB_FORMAT_UNWRAPPEDLINEFORMATTER_H
#define LLVM_CLANG_LIB_FORMAT_UNWRAPPEDLINEFORMATTER_H
#include "ContinuationIndenter.h"
#include "clang/Format/Format.h"
#include <map>
#include <queue>
#include <string>
namespace clang {
namespace format {
class ContinuationIndenter;
class WhitespaceManager;
class UnwrappedLineFormatter {
public:
UnwrappedLineFormatter(ContinuationIndenter *Indenter,
WhitespaceManager *Whitespaces,
const FormatStyle &Style,
const AdditionalKeywords &Keywords)
: Indenter(Indenter), Whitespaces(Whitespaces), Style(Style),
Keywords(Keywords) {}
unsigned format(const SmallVectorImpl<AnnotatedLine *> &Lines, bool DryRun,
int AdditionalIndent = 0, bool FixBadIndentation = false);
private:
/// \brief Formats an \c AnnotatedLine and returns the penalty.
///
/// If \p DryRun is \c false, directly applies the changes.
unsigned format(const AnnotatedLine &Line, unsigned FirstIndent,
bool DryRun);
/// \brief An edge in the solution space from \c Previous->State to \c State,
/// inserting a newline dependent on the \c NewLine.
struct StateNode {
StateNode(const LineState &State, bool NewLine, StateNode *Previous)
: State(State), NewLine(NewLine), Previous(Previous) {}
LineState State;
bool NewLine;
StateNode *Previous;
};
/// \brief A pair of <penalty, count> that is used to prioritize the BFS on.
///
/// In case of equal penalties, we want to prefer states that were inserted
/// first. During state generation we make sure that we insert states first
/// that break the line as late as possible.
typedef std::pair<unsigned, unsigned> OrderedPenalty;
/// \brief An item in the prioritized BFS search queue. The \c StateNode's
/// \c State has the given \c OrderedPenalty.
typedef std::pair<OrderedPenalty, StateNode *> QueueItem;
/// \brief The BFS queue type.
typedef std::priority_queue<QueueItem, std::vector<QueueItem>,
std::greater<QueueItem> > QueueType;
/// \brief Get the offset of the line relatively to the level.
///
/// For example, 'public:' labels in classes are offset by 1 or 2
/// characters to the left from their level.
int getIndentOffset(const FormatToken &RootToken) {
if (Style.Language == FormatStyle::LK_Java ||
Style.Language == FormatStyle::LK_JavaScript)
return 0;
if (RootToken.isAccessSpecifier(false) ||
RootToken.isObjCAccessSpecifier() || RootToken.is(Keywords.kw_signals))
return Style.AccessModifierOffset;
return 0;
}
/// \brief Add a new line and the required indent before the first Token
/// of the \c UnwrappedLine if there was no structural parsing error.
void formatFirstToken(FormatToken &RootToken,
const AnnotatedLine *PreviousLine, unsigned IndentLevel,
unsigned Indent, bool InPPDirective);
/// \brief Get the indent of \p Level from \p IndentForLevel.
///
/// \p IndentForLevel must contain the indent for the level \c l
/// at \p IndentForLevel[l], or a value < 0 if the indent for
/// that level is unknown.
unsigned getIndent(ArrayRef<int> IndentForLevel, unsigned Level);
void join(AnnotatedLine &A, const AnnotatedLine &B);
unsigned getColumnLimit(bool InPPDirective) const {
// In preprocessor directives reserve two chars for trailing " \"
return Style.ColumnLimit - (InPPDirective ? 2 : 0);
}
struct CompareLineStatePointers {
bool operator()(LineState *obj1, LineState *obj2) const {
return *obj1 < *obj2;
}
};
/// \brief Analyze the entire solution space starting from \p InitialState.
///
/// This implements a variant of Dijkstra's algorithm on the graph that spans
/// the solution space (\c LineStates are the nodes). The algorithm tries to
/// find the shortest path (the one with lowest penalty) from \p InitialState
/// to a state where all tokens are placed. Returns the penalty.
///
/// If \p DryRun is \c false, directly applies the changes.
unsigned analyzeSolutionSpace(LineState &InitialState, bool DryRun = false);
void reconstructPath(LineState &State, StateNode *Current);
/// \brief Add the following state to the analysis queue \c Queue.
///
/// Assume the current state is \p PreviousNode and has been reached with a
/// penalty of \p Penalty. Insert a line break if \p NewLine is \c true.
void addNextStateToQueue(unsigned Penalty, StateNode *PreviousNode,
bool NewLine, unsigned *Count, QueueType *Queue);
/// \brief If the \p State's next token is an r_brace closing a nested block,
/// format the nested block before it.
///
/// Returns \c true if all children could be placed successfully and adapts
/// \p Penalty as well as \p State. If \p DryRun is false, also directly
/// creates changes using \c Whitespaces.
///
/// The crucial idea here is that children always get formatted upon
/// encountering the closing brace right after the nested block. Now, if we
/// are currently trying to keep the "}" on the same line (i.e. \p NewLine is
/// \c false), the entire block has to be kept on the same line (which is only
/// possible if it fits on the line, only contains a single statement, etc.
///
/// If \p NewLine is true, we format the nested block on separate lines, i.e.
/// break after the "{", format all lines with correct indentation and the put
/// the closing "}" on yet another new line.
///
/// This enables us to keep the simple structure of the
/// \c UnwrappedLineFormatter, where we only have two options for each token:
/// break or don't break.
bool formatChildren(LineState &State, bool NewLine, bool DryRun,
unsigned &Penalty);
ContinuationIndenter *Indenter;
WhitespaceManager *Whitespaces;
FormatStyle Style;
const AdditionalKeywords &Keywords;
llvm::SpecificBumpPtrAllocator<StateNode> Allocator;
// Cache to store the penalty of formatting a vector of AnnotatedLines
// starting from a specific additional offset. Improves performance if there
// are many nested blocks.
std::map<std::pair<const SmallVectorImpl<AnnotatedLine *> *, unsigned>,
unsigned> PenaltyCache;
};
} // end namespace format
} // end namespace clang
#endif // LLVM_CLANG_LIB_FORMAT_UNWRAPPEDLINEFORMATTER_H