blob: 9059e6f028b4a8ca89fd819f2b7e56b87e0edf97 [file] [log] [blame]
Timur Iskhodzhanov8f189a92013-08-21 06:25:03 +00001// RUN: %clang_cc1 -fno-rtti -emit-llvm %s -o - -cxx-abi microsoft -triple=i386-pc-win32 | FileCheck %s
2
3struct Left {
4 virtual void left();
5};
6
7struct Right {
8 virtual void right();
9};
10
11struct ChildNoOverride : Left, Right {
12};
13
14struct ChildOverride : Left, Right {
15 virtual void left();
16 virtual void right();
17};
18
19extern "C" void foo(void *);
20
21void call_left_no_override(ChildNoOverride *child) {
22// CHECK: define void @"\01?call_left_no_override
23// CHECK: %[[CHILD:.*]] = load %struct.ChildNoOverride
24
25 child->left();
26// Only need to cast 'this' to Left*.
27// CHECK: %[[LEFT:.*]] = bitcast %struct.ChildNoOverride* %[[CHILD]] to %struct.Left*
28// CHECK: %[[VFPTR:.*]] = bitcast %struct.Left* %[[LEFT]] to void (%struct.Left*)***
29// CHECK: %[[VFTABLE:.*]] = load void (%struct.Left*)*** %[[VFPTR]]
30// CHECK: %[[VFUN:.*]] = getelementptr inbounds void (%struct.Left*)** %[[VFTABLE]], i64 0
31// CHECK: %[[VFUN_VALUE:.*]] = load void (%struct.Left*)** %[[VFUN]]
32// CHECK: call x86_thiscallcc void %[[VFUN_VALUE]](%struct.Left* %[[LEFT]])
33// CHECK: ret
34}
35
36void ChildOverride::left() {
37// CHECK: define x86_thiscallcc void @"\01?left@ChildOverride@@UAEXXZ"(%struct.ChildOverride* %[[THIS:.*]])
38//
39// No need to adjust 'this' as the ChildOverride's layout begins with Left.
40// CHECK: %[[THIS_ADDR:.*]] = alloca %struct.ChildOverride*, align 4
41// CHECK: store %struct.ChildOverride* %[[THIS]], %struct.ChildOverride** %[[THIS_ADDR]], align 4
42
43 foo(this);
44// CHECK: %[[THIS:.*]] = load %struct.ChildOverride** %[[THIS_ADDR]]
45// CHECK: %[[THIS_i8:.*]] = bitcast %struct.ChildOverride* %[[THIS]] to i8*
46// CHECK: call void @foo(i8* %[[THIS_i8]])
47// CHECK: ret
48}
49
50void call_left_override(ChildOverride *child) {
51// CHECK: define void @"\01?call_left_override
52// CHECK: %[[CHILD:.*]] = load %struct.ChildOverride
53
54 child->left();
55// CHECK: %[[VFPTR:.*]] = bitcast %struct.ChildOverride* %[[CHILD]] to void (%struct.ChildOverride*)***
56// CHECK: %[[VFTABLE:.*]] = load void (%struct.ChildOverride*)*** %[[VFPTR]]
57// CHECK: %[[VFUN:.*]] = getelementptr inbounds void (%struct.ChildOverride*)** %[[VFTABLE]], i64 0
58// CHECK: %[[VFUN_VALUE:.*]] = load void (%struct.ChildOverride*)** %[[VFUN]]
59//
60// CHECK: call x86_thiscallcc void %[[VFUN_VALUE]](%struct.ChildOverride* %[[CHILD]])
61// CHECK: ret
62}
63
64void call_right_no_override(ChildNoOverride *child) {
65// CHECK: define void @"\01?call_right_no_override
66// CHECK: %[[CHILD:.*]] = load %struct.ChildNoOverride
67
68 child->right();
69// When calling a right base's virtual method, one needs to adjust 'this' at
70// the caller site.
71//
72// CHECK: %[[CHILD_i8:.*]] = bitcast %struct.ChildNoOverride* %[[CHILD]] to i8*
73// CHECK: %[[RIGHT_i8:.*]] = getelementptr inbounds i8* %[[CHILD_i8]], i32 4
74// CHECK: %[[RIGHT:.*]] = bitcast i8* %[[RIGHT_i8]] to %struct.Right*
75//
76// CHECK: %[[VFPTR:.*]] = bitcast %struct.Right* %[[RIGHT]] to void (%struct.Right*)***
77// CHECK: %[[VFTABLE:.*]] = load void (%struct.Right*)*** %[[VFPTR]]
78// CHECK: %[[VFUN:.*]] = getelementptr inbounds void (%struct.Right*)** %[[VFTABLE]], i64 0
79// CHECK: %[[VFUN_VALUE:.*]] = load void (%struct.Right*)** %[[VFUN]]
80// CHECK: call x86_thiscallcc void %[[VFUN_VALUE]](%struct.Right* %[[RIGHT]])
81// CHECK: ret
82}
83
84void ChildOverride::right() {
85// CHECK: define x86_thiscallcc void @"\01?right@ChildOverride@@UAEXXZ"(i8*
86//
87// ChildOverride::right gets 'this' cast to Right* in ECX (i.e. this+4) so we
88// need to adjust 'this' before use.
89//
90// CHECK: %[[THIS_ADDR:.*]] = alloca %struct.ChildOverride*, align 4
91// CHECK: %[[THIS_i8:.*]] = getelementptr i8* %[[ECX:.*]], i64 -4
92// CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.ChildOverride*
93// CHECK: store %struct.ChildOverride* %[[THIS]], %struct.ChildOverride** %[[THIS_ADDR]], align 4
94
95 foo(this);
96// CHECK: %[[THIS:.*]] = load %struct.ChildOverride** %[[THIS_ADDR]]
97// CHECK: %[[THIS_PARAM:.*]] = bitcast %struct.ChildOverride* %[[THIS]] to i8*
98// CHECK: call void @foo(i8* %[[THIS_PARAM]])
99// CHECK: ret
100}
101
102void call_right_override(ChildOverride *child) {
103// CHECK: define void @"\01?call_right_override
104// CHECK: %[[CHILD:.*]] = load %struct.ChildOverride
105
106 child->right();
107// When calling a right child's virtual method, one needs to adjust 'this' at
108// the caller site.
109//
110// CHECK: %[[CHILD_i8:.*]] = bitcast %struct.ChildOverride* %[[CHILD]] to i8*
111//
112// CHECK: %[[VFPTR_i8:.*]] = getelementptr inbounds i8* %[[CHILD_i8]], i64 4
113// CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VFPTR_i8]] to void (i8*)***
114// CHECK: %[[VFTABLE:.*]] = load void (i8*)*** %[[VFPTR]]
115// CHECK: %[[VFUN:.*]] = getelementptr inbounds void (i8*)** %[[VFTABLE]], i64 0
116// CHECK: %[[VFUN_VALUE:.*]] = load void (i8*)** %[[VFUN]]
117//
118// CHECK: %[[CHILD_i8:.*]] = bitcast %struct.ChildOverride* %[[CHILD]] to i8*
119// CHECK: %[[RIGHT:.*]] = getelementptr inbounds i8* %[[CHILD_i8]], i64 4
120//
121// CHECK: call x86_thiscallcc void %[[VFUN_VALUE]](i8* %[[RIGHT]])
122// CHECK: ret
123}
124
125struct GrandchildOverride : ChildOverride {
126 virtual void right();
127};
128
129void GrandchildOverride::right() {
130// CHECK: define x86_thiscallcc void @"\01?right@GrandchildOverride@@UAEXXZ"(i8*
131//
132// CHECK: %[[THIS_ADDR:.*]] = alloca %struct.GrandchildOverride*, align 4
133// CHECK: %[[THIS_i8:.*]] = getelementptr i8* %[[ECX:.*]], i64 -4
134// CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.GrandchildOverride*
135// CHECK: store %struct.GrandchildOverride* %[[THIS]], %struct.GrandchildOverride** %[[THIS_ADDR]], align 4
136
137 foo(this);
138// CHECK: %[[THIS:.*]] = load %struct.GrandchildOverride** %[[THIS_ADDR]]
139// CHECK: %[[THIS_PARAM:.*]] = bitcast %struct.GrandchildOverride* %[[THIS]] to i8*
140// CHECK: call void @foo(i8* %[[THIS_PARAM]])
141// CHECK: ret
142}
143
144void call_grandchild_right(GrandchildOverride *obj) {
145 // Just make sure we don't crash.
146 obj->right();
147}