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Daniel Dunbarb3a69012009-06-26 16:47:03 +00001//===-- floatuntidf.c - Implement __floatuntidf ---------------------------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements __floatuntidf for the compiler_rt library.
11//
12//===----------------------------------------------------------------------===//
13
14#if __x86_64
15
16#include "int_lib.h"
17#include <float.h>
18
19// Returns: convert a to a double, rounding toward even.
20
21// Assumption: double is a IEEE 64 bit floating point type
22// tu_int is a 128 bit integral type
23
24// seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm mmmm
25
26si_int __clzti2(ti_int a);
27
28double
29__floatuntidf(tu_int a)
30{
31 if (a == 0)
32 return 0.0;
33 const unsigned N = sizeof(tu_int) * CHAR_BIT;
34 int sd = N - __clzti2(a); // number of significant digits
35 int e = sd - 1; // exponent
36 if (sd > DBL_MANT_DIG)
37 {
38 // start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
39 // finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
40 // 12345678901234567890123456
41 // 1 = msb 1 bit
42 // P = bit DBL_MANT_DIG-1 bits to the right of 1
43 // Q = bit DBL_MANT_DIG bits to the right of 1
44 // R = "or" of all bits to the right of Q
45 switch (sd)
46 {
47 case DBL_MANT_DIG + 1:
48 a <<= 1;
49 break;
50 case DBL_MANT_DIG + 2:
51 break;
52 default:
53 a = (a >> (sd - (DBL_MANT_DIG+2))) |
54 ((a & ((tu_int)(-1) >> ((N + DBL_MANT_DIG+2) - sd))) != 0);
55 };
56 // finish:
57 a |= (a & 4) != 0; // Or P into R
58 ++a; // round - this step may add a significant bit
59 a >>= 2; // dump Q and R
60 // a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits
61 if (a & ((tu_int)1 << DBL_MANT_DIG))
62 {
63 a >>= 1;
64 ++e;
65 }
66 // a is now rounded to DBL_MANT_DIG bits
67 }
68 else
69 {
70 a <<= (DBL_MANT_DIG - sd);
71 // a is now rounded to DBL_MANT_DIG bits
72 }
73 double_bits fb;
74 fb.u.high = ((e + 1023) << 20) | // exponent
75 ((su_int)(a >> 32) & 0x000FFFFF); // mantissa-high
76 fb.u.low = (su_int)a; // mantissa-low
77 return fb.f;
78}
79
80#endif