Final 0.6.2 release; misc. bug fixes & Windows version
diff --git a/bsd.cc b/bsd.cc
index 88c25d0..75dca60 100644
--- a/bsd.cc
+++ b/bsd.cc
@@ -65,7 +65,7 @@
// file, starting with the specified sector number.
int BSDData::ReadBSDData(DiskIO *theDisk, uint64_t startSector, uint64_t endSector) {
uint8_t buffer[4096]; // I/O buffer
- int i, err, foundSig = 0, bigEnd = 0, allOK = 1;
+ int i, foundSig = 0, bigEnd = 0, allOK = 1;
int relative = 0; // assume absolute partition sector numbering
uint32_t realSig;
uint32_t* temp32;
@@ -73,7 +73,6 @@
BSDRecord* tempRecords;
int offset[NUM_OFFSETS] = { LABEL_OFFSET1, LABEL_OFFSET2 };
-// myDisk = theDisk;
labelFirstLBA = startSector;
labelLastLBA = endSector;
offset[1] = theDisk->GetBlockSize();
@@ -263,7 +262,6 @@
GPTPart BSDData::AsGPT(int i) {
GPTPart guid; // dump data in here, then return it
uint64_t sectorOne, sectorEnd; // first & last sectors of partition
- char tempStr[NAME_SIZE]; // temporary string for holding GPT name
int passItOn = 1; // Set to 0 if partition is empty or invalid
guid.BlankPartition();