blob: 1eb1616c29a2fc674b5a5e8ffc20c8556ab69baa [file] [log] [blame]
Scott Bartaa6b44652012-03-09 13:52:20 -08001uniform mat4 g_WorldViewProjectionMatrix;
2
3attribute vec4 inPosition;
4
5
6void main() {
7 vec2 pos = (g_WorldViewProjectionMatrix * inPosition).xy;
8 gl_Position = vec4(pos, 0.0, 1.0);
9}