Change "breakpoint configure" to "breakpoint modify" so it doesn't collide with "breakpoint command"
Change "breakpoint enable/disable" so changing a breakpoint's state doesn't also overwrite the location states.
git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@106261 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/source/Commands/CommandObjectBreakpoint.h b/source/Commands/CommandObjectBreakpoint.h
index 7e7bd61..5374146 100644
--- a/source/Commands/CommandObjectBreakpoint.h
+++ b/source/Commands/CommandObjectBreakpoint.h
@@ -119,18 +119,18 @@
};
//-------------------------------------------------------------------------
-// CommandObjectMultiwordBreakpointConfigure
+// CommandObjectMultiwordBreakpointModify
//-------------------------------------------------------------------------
-class CommandObjectBreakpointConfigure : public CommandObject
+class CommandObjectBreakpointModify : public CommandObject
{
public:
- CommandObjectBreakpointConfigure ();
+ CommandObjectBreakpointModify ();
virtual
- ~CommandObjectBreakpointConfigure ();
+ ~CommandObjectBreakpointModify ();
virtual bool
Execute (Args& command,
@@ -170,6 +170,8 @@
uint32_t m_thread_index;
std::string m_thread_name;
std::string m_queue_name;
+ bool m_enable_passed;
+ bool m_enable_value;
};