Change "breakpoint configure" to "breakpoint modify" so it doesn't collide with "breakpoint command"
Change "breakpoint enable/disable" so changing a breakpoint's state doesn't also overwrite the location states.



git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@106261 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/source/Commands/CommandObjectBreakpoint.h b/source/Commands/CommandObjectBreakpoint.h
index 7e7bd61..5374146 100644
--- a/source/Commands/CommandObjectBreakpoint.h
+++ b/source/Commands/CommandObjectBreakpoint.h
@@ -119,18 +119,18 @@
 };
 
 //-------------------------------------------------------------------------
-// CommandObjectMultiwordBreakpointConfigure
+// CommandObjectMultiwordBreakpointModify
 //-------------------------------------------------------------------------
 
 
-class CommandObjectBreakpointConfigure : public CommandObject
+class CommandObjectBreakpointModify : public CommandObject
 {
 public:
 
-    CommandObjectBreakpointConfigure ();
+    CommandObjectBreakpointModify ();
 
     virtual
-    ~CommandObjectBreakpointConfigure ();
+    ~CommandObjectBreakpointModify ();
 
     virtual bool
     Execute (Args& command,
@@ -170,6 +170,8 @@
         uint32_t m_thread_index;
         std::string m_thread_name;
         std::string m_queue_name;
+        bool m_enable_passed;
+        bool m_enable_value;
 
     };