No functionality changes, mostly cleanup.

Cleaned up the Mutex::Locker and the ReadWriteLock classes a bit.

Also cleaned up the GDBRemoteCommunication class to not have so many packet functions. Used the "NoLock" versions of send/receive packet functions when possible for a bit of performance.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@154458 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/source/API/SBDebugger.cpp b/source/API/SBDebugger.cpp
index 4c62ffb..b052f77 100644
--- a/source/API/SBDebugger.cpp
+++ b/source/API/SBDebugger.cpp
@@ -308,7 +308,7 @@
         TargetSP target_sp (m_opaque_sp->GetSelectedTarget());
         Mutex::Locker api_locker;
         if (target_sp)
-            api_locker.Reset(target_sp->GetAPIMutex().GetMutex());
+            api_locker.Lock(target_sp->GetAPIMutex().GetMutex());
 
         SBCommandInterpreter sb_interpreter(GetCommandInterpreter ());
         SBCommandReturnObject result;
@@ -830,7 +830,7 @@
         TargetSP target_sp (m_opaque_sp->GetSelectedTarget());
         Mutex::Locker api_locker;
         if (target_sp)
-            api_locker.Reset(target_sp->GetAPIMutex().GetMutex());
+            api_locker.Lock(target_sp->GetAPIMutex().GetMutex());
         InputReaderSP reader_sp(*reader);
         m_opaque_sp->PushInputReader (reader_sp);
     }