No functionality changes, mostly cleanup.

Cleaned up the Mutex::Locker and the ReadWriteLock classes a bit.

Also cleaned up the GDBRemoteCommunication class to not have so many packet functions. Used the "NoLock" versions of send/receive packet functions when possible for a bit of performance.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@154458 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/source/API/SBFunction.cpp b/source/API/SBFunction.cpp
index d906e6e..4f967b7 100644
--- a/source/API/SBFunction.cpp
+++ b/source/API/SBFunction.cpp
@@ -130,7 +130,7 @@
         TargetSP target_sp (target.GetSP());
         if (target_sp)
         {
-            api_locker.Reset (target_sp->GetAPIMutex().GetMutex());
+            api_locker.Lock (target_sp->GetAPIMutex().GetMutex());
             target_sp->CalculateExecutionContext (exe_ctx);
             exe_ctx.SetProcessSP(target_sp->GetProcessSP());
         }