Updated the revision of LLVM/Clang used by LLDB.
This takes two important changes:

- Calling blocks is now supported.  You need to
  cast their return values, but that works fine.

- We now can correctly run JIT-compiled
  expressions that use floating-point numbers.

Also, we have taken a fix that allows us to
ignore access control in Objective-C as in C++.


git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@152286 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/source/Expression/ClangExpressionParser.cpp b/source/Expression/ClangExpressionParser.cpp
index 3119146..0df6a67 100644
--- a/source/Expression/ClangExpressionParser.cpp
+++ b/source/Expression/ClangExpressionParser.cpp
@@ -224,6 +224,10 @@
         break;
     }
     
+    m_compiler->getLangOpts().DebuggerSupport = true; // Features specifically for debugger clients
+    if (expr.DesiredResultType() == ClangExpression::eResultTypeId)
+        m_compiler->getLangOpts().DebuggerCastResultToId = true;
+    
     lldb::ProcessSP process_sp;
     if (exe_scope)
         process_sp = exe_scope->CalculateProcess();
@@ -237,6 +241,11 @@
                 m_compiler->getLangOpts().ObjCNonFragileABI = true;     // NOT i386
                 m_compiler->getLangOpts().ObjCNonFragileABI2 = true;    // NOT i386
             }
+            
+            if (process_sp->GetObjCLanguageRuntime()->HasNewLiteralsAndIndexing())
+            {
+                m_compiler->getLangOpts().DebuggerObjCLiteral = true;
+            }
         }
     }
 
@@ -244,10 +253,6 @@
     m_compiler->getLangOpts().AccessControl = false; // Debuggers get universal access
     m_compiler->getLangOpts().DollarIdents = true; // $ indicates a persistent variable name
     
-    m_compiler->getLangOpts().DebuggerSupport = true; // Features specifically for debugger clients
-    if (expr.DesiredResultType() == ClangExpression::eResultTypeId)
-        m_compiler->getLangOpts().DebuggerCastResultToId = true;
-    
     // Set CodeGen options
     m_compiler->getCodeGenOpts().EmitDeclMetadata = true;
     m_compiler->getCodeGenOpts().InstrumentFunctions = false;