Python synthetic children:
- you can now define a Python class as a synthetic children producer for a type
the class must adhere to this "interface":
def __init__(self, valobj, dict):
def get_child_at_index(self, index):
def get_child_index(self, name):
then using type synth add -l className typeName
(e.g. type synth add -l fooSynthProvider foo)
(This is still WIP with lots to be added)
A small test case is available also as reference
git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@135865 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/source/Interpreter/CommandObjectScript.cpp b/source/Interpreter/CommandObjectScript.cpp
index 70a4ead..e586497 100644
--- a/source/Interpreter/CommandObjectScript.cpp
+++ b/source/Interpreter/CommandObjectScript.cpp
@@ -13,6 +13,9 @@
// C++ Includes
// Other libraries and framework includes
// Project includes
+
+#include "lldb/Core/Debugger.h"
+
#include "lldb/Interpreter/Args.h"
#include "lldb/Interpreter/CommandReturnObject.h"
@@ -54,6 +57,8 @@
result.SetStatus (eReturnStatusFailed);
}
+ Debugger::Formatting::ForceUpdate(); // script might change Python code we use for formatting.. make sure we keep up to date with it
+
if (command == NULL || command[0] == '\0') {
script_interpreter->ExecuteInterpreterLoop ();
result.SetStatus (eReturnStatusSuccessFinishNoResult);