Process::Destroy should Halt before it tries to destroy so we don't have race conditions where we are in the middle of trying to service an event when we go to Destroy.
The AttachCompletionHandler should note that it has restarted the target if it indeed does so.

git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@157327 91177308-0d34-0410-b5e6-96231b3b80d8
1 file changed