Fix tests for Neon load/store intrinsics to match the i8* types expected by
the intrinsics.  The reason for those i8* types is that the intrinsics are
overloaded on the vector type and we don't have a way to declare an intrinsic
where one argument is an overloaded vector type and another argument is a
pointer to the vector element type.  The bitcasts added here will match what
the frontend will typically generate when these intrinsics are used.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@101840 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/test/CodeGen/ARM/vstlane.ll b/test/CodeGen/ARM/vstlane.ll
index 3bfb14f..cf50756 100644
--- a/test/CodeGen/ARM/vstlane.ll
+++ b/test/CodeGen/ARM/vstlane.ll
@@ -11,48 +11,54 @@
 define void @vst2lanei16(i16* %A, <4 x i16>* %B) nounwind {
 ;CHECK: vst2lanei16:
 ;CHECK: vst2.16
+	%tmp0 = bitcast i16* %A to i8*
 	%tmp1 = load <4 x i16>* %B
-	call void @llvm.arm.neon.vst2lane.v4i16(i16* %A, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
+	call void @llvm.arm.neon.vst2lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
 	ret void
 }
 
 define void @vst2lanei32(i32* %A, <2 x i32>* %B) nounwind {
 ;CHECK: vst2lanei32:
 ;CHECK: vst2.32
+	%tmp0 = bitcast i32* %A to i8*
 	%tmp1 = load <2 x i32>* %B
-	call void @llvm.arm.neon.vst2lane.v2i32(i32* %A, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
+	call void @llvm.arm.neon.vst2lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
 	ret void
 }
 
 define void @vst2lanef(float* %A, <2 x float>* %B) nounwind {
 ;CHECK: vst2lanef:
 ;CHECK: vst2.32
+	%tmp0 = bitcast float* %A to i8*
 	%tmp1 = load <2 x float>* %B
-	call void @llvm.arm.neon.vst2lane.v2f32(float* %A, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
+	call void @llvm.arm.neon.vst2lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
 	ret void
 }
 
 define void @vst2laneQi16(i16* %A, <8 x i16>* %B) nounwind {
 ;CHECK: vst2laneQi16:
 ;CHECK: vst2.16
+	%tmp0 = bitcast i16* %A to i8*
 	%tmp1 = load <8 x i16>* %B
-	call void @llvm.arm.neon.vst2lane.v8i16(i16* %A, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1)
+	call void @llvm.arm.neon.vst2lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1)
 	ret void
 }
 
 define void @vst2laneQi32(i32* %A, <4 x i32>* %B) nounwind {
 ;CHECK: vst2laneQi32:
 ;CHECK: vst2.32
+	%tmp0 = bitcast i32* %A to i8*
 	%tmp1 = load <4 x i32>* %B
-	call void @llvm.arm.neon.vst2lane.v4i32(i32* %A, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2)
+	call void @llvm.arm.neon.vst2lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2)
 	ret void
 }
 
 define void @vst2laneQf(float* %A, <4 x float>* %B) nounwind {
 ;CHECK: vst2laneQf:
 ;CHECK: vst2.32
+	%tmp0 = bitcast float* %A to i8*
 	%tmp1 = load <4 x float>* %B
-	call void @llvm.arm.neon.vst2lane.v4f32(float* %A, <4 x float> %tmp1, <4 x float> %tmp1, i32 3)
+	call void @llvm.arm.neon.vst2lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, i32 3)
 	ret void
 }
 
@@ -76,48 +82,54 @@
 define void @vst3lanei16(i16* %A, <4 x i16>* %B) nounwind {
 ;CHECK: vst3lanei16:
 ;CHECK: vst3.16
+	%tmp0 = bitcast i16* %A to i8*
 	%tmp1 = load <4 x i16>* %B
-	call void @llvm.arm.neon.vst3lane.v4i16(i16* %A, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
+	call void @llvm.arm.neon.vst3lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
 	ret void
 }
 
 define void @vst3lanei32(i32* %A, <2 x i32>* %B) nounwind {
 ;CHECK: vst3lanei32:
 ;CHECK: vst3.32
+	%tmp0 = bitcast i32* %A to i8*
 	%tmp1 = load <2 x i32>* %B
-	call void @llvm.arm.neon.vst3lane.v2i32(i32* %A, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
+	call void @llvm.arm.neon.vst3lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
 	ret void
 }
 
 define void @vst3lanef(float* %A, <2 x float>* %B) nounwind {
 ;CHECK: vst3lanef:
 ;CHECK: vst3.32
+	%tmp0 = bitcast float* %A to i8*
 	%tmp1 = load <2 x float>* %B
-	call void @llvm.arm.neon.vst3lane.v2f32(float* %A, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
+	call void @llvm.arm.neon.vst3lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
 	ret void
 }
 
 define void @vst3laneQi16(i16* %A, <8 x i16>* %B) nounwind {
 ;CHECK: vst3laneQi16:
 ;CHECK: vst3.16
+	%tmp0 = bitcast i16* %A to i8*
 	%tmp1 = load <8 x i16>* %B
-	call void @llvm.arm.neon.vst3lane.v8i16(i16* %A, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 6)
+	call void @llvm.arm.neon.vst3lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 6)
 	ret void
 }
 
 define void @vst3laneQi32(i32* %A, <4 x i32>* %B) nounwind {
 ;CHECK: vst3laneQi32:
 ;CHECK: vst3.32
+	%tmp0 = bitcast i32* %A to i8*
 	%tmp1 = load <4 x i32>* %B
-	call void @llvm.arm.neon.vst3lane.v4i32(i32* %A, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 0)
+	call void @llvm.arm.neon.vst3lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 0)
 	ret void
 }
 
 define void @vst3laneQf(float* %A, <4 x float>* %B) nounwind {
 ;CHECK: vst3laneQf:
 ;CHECK: vst3.32
+	%tmp0 = bitcast float* %A to i8*
 	%tmp1 = load <4 x float>* %B
-	call void @llvm.arm.neon.vst3lane.v4f32(float* %A, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1)
+	call void @llvm.arm.neon.vst3lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1)
 	ret void
 }
 
@@ -142,48 +154,54 @@
 define void @vst4lanei16(i16* %A, <4 x i16>* %B) nounwind {
 ;CHECK: vst4lanei16:
 ;CHECK: vst4.16
+	%tmp0 = bitcast i16* %A to i8*
 	%tmp1 = load <4 x i16>* %B
-	call void @llvm.arm.neon.vst4lane.v4i16(i16* %A, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
+	call void @llvm.arm.neon.vst4lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
 	ret void
 }
 
 define void @vst4lanei32(i32* %A, <2 x i32>* %B) nounwind {
 ;CHECK: vst4lanei32:
 ;CHECK: vst4.32
+	%tmp0 = bitcast i32* %A to i8*
 	%tmp1 = load <2 x i32>* %B
-	call void @llvm.arm.neon.vst4lane.v2i32(i32* %A, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
+	call void @llvm.arm.neon.vst4lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
 	ret void
 }
 
 define void @vst4lanef(float* %A, <2 x float>* %B) nounwind {
 ;CHECK: vst4lanef:
 ;CHECK: vst4.32
+	%tmp0 = bitcast float* %A to i8*
 	%tmp1 = load <2 x float>* %B
-	call void @llvm.arm.neon.vst4lane.v2f32(float* %A, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
+	call void @llvm.arm.neon.vst4lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
 	ret void
 }
 
 define void @vst4laneQi16(i16* %A, <8 x i16>* %B) nounwind {
 ;CHECK: vst4laneQi16:
 ;CHECK: vst4.16
+	%tmp0 = bitcast i16* %A to i8*
 	%tmp1 = load <8 x i16>* %B
-	call void @llvm.arm.neon.vst4lane.v8i16(i16* %A, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 7)
+	call void @llvm.arm.neon.vst4lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 7)
 	ret void
 }
 
 define void @vst4laneQi32(i32* %A, <4 x i32>* %B) nounwind {
 ;CHECK: vst4laneQi32:
 ;CHECK: vst4.32
+	%tmp0 = bitcast i32* %A to i8*
 	%tmp1 = load <4 x i32>* %B
-	call void @llvm.arm.neon.vst4lane.v4i32(i32* %A, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2)
+	call void @llvm.arm.neon.vst4lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2)
 	ret void
 }
 
 define void @vst4laneQf(float* %A, <4 x float>* %B) nounwind {
 ;CHECK: vst4laneQf:
 ;CHECK: vst4.32
+	%tmp0 = bitcast float* %A to i8*
 	%tmp1 = load <4 x float>* %B
-	call void @llvm.arm.neon.vst4lane.v4f32(float* %A, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1)
+	call void @llvm.arm.neon.vst4lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1)
 	ret void
 }