Rename the 'Attributes' class to 'Attribute'. It's going to represent a single attribute in the future.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@170502 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/PowerPC/PPCFrameLowering.cpp b/lib/Target/PowerPC/PPCFrameLowering.cpp
index fdd85ff..1f54fca 100644
--- a/lib/Target/PowerPC/PPCFrameLowering.cpp
+++ b/lib/Target/PowerPC/PPCFrameLowering.cpp
@@ -199,7 +199,7 @@
   // SVR4, we also require a stack frame if we need to spill the CR,
   // since this spill area is addressed relative to the stack pointer.
   bool DisableRedZone = MF.getFunction()->getFnAttributes().
-    hasAttribute(Attributes::NoRedZone);
+    hasAttribute(Attribute::NoRedZone);
   // FIXME SVR4 The 32-bit SVR4 ABI has no red zone.  However, it can
   // still generate stackless code if all local vars are reg-allocated.
   // Try: (FrameSize <= 224
@@ -261,7 +261,7 @@
 
   // Naked functions have no stack frame pushed, so we don't have a frame
   // pointer.
-  if (MF.getFunction()->getFnAttributes().hasAttribute(Attributes::Naked))
+  if (MF.getFunction()->getFnAttributes().hasAttribute(Attribute::Naked))
     return false;
 
   return MF.getTarget().Options.DisableFramePointerElim(MF) ||