Fix some latency computation bugs: if the use is not a machine opcode do not just return zero.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@105061 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/SelectionDAG/ScheduleDAGSDNodes.cpp b/lib/CodeGen/SelectionDAG/ScheduleDAGSDNodes.cpp
index 3185c88..b45c28f 100644
--- a/lib/CodeGen/SelectionDAG/ScheduleDAGSDNodes.cpp
+++ b/lib/CodeGen/SelectionDAG/ScheduleDAGSDNodes.cpp
@@ -59,7 +59,11 @@
SUnits.back().OrigNode = &SUnits.back();
SUnit *SU = &SUnits.back();
const TargetLowering &TLI = DAG->getTargetLoweringInfo();
- SU->SchedulingPref = TLI.getSchedulingPreference(N);
+ if (N->isMachineOpcode() &&
+ N->getMachineOpcode() == TargetOpcode::IMPLICIT_DEF)
+ SU->SchedulingPref = Sched::None;
+ else
+ SU->SchedulingPref = TLI.getSchedulingPreference(N);
return SU;
}
@@ -364,8 +368,10 @@
if (Cost >= 0)
PhysReg = 0;
- const SDep& dep = SDep(OpSU, isChain ? SDep::Order : SDep::Data,
- OpSU->Latency, PhysReg);
+ // If this is a ctrl dep, latency is 1.
+ unsigned OpLatency = isChain ? 1 : OpSU->Latency;
+ const SDep &dep = SDep(OpSU, isChain ? SDep::Order : SDep::Data,
+ OpLatency, PhysReg);
if (!isChain && !UnitLatencies) {
ComputeOperandLatency(OpN, N, i, const_cast<SDep &>(dep));
ST.adjustSchedDependency(OpSU, SU, const_cast<SDep &>(dep));
@@ -427,15 +433,18 @@
return;
unsigned DefIdx = Use->getOperand(OpIdx).getResNo();
- if (Def->isMachineOpcode() && Use->isMachineOpcode()) {
+ if (Def->isMachineOpcode()) {
const TargetInstrDesc &II = TII->get(Def->getMachineOpcode());
if (DefIdx >= II.getNumDefs())
return;
int DefCycle = InstrItins.getOperandCycle(II.getSchedClass(), DefIdx);
if (DefCycle < 0)
return;
- const unsigned UseClass = TII->get(Use->getMachineOpcode()).getSchedClass();
- int UseCycle = InstrItins.getOperandCycle(UseClass, OpIdx);
+ int UseCycle = 1;
+ if (Use->isMachineOpcode()) {
+ const unsigned UseClass = TII->get(Use->getMachineOpcode()).getSchedClass();
+ UseCycle = InstrItins.getOperandCycle(UseClass, OpIdx);
+ }
if (UseCycle >= 0) {
int Latency = DefCycle - UseCycle + 1;
if (Latency >= 0)