Refactor a bunch of includes so that TargetMachine.h doesn't have to include
TargetData.h. This should make recompiles a bit faster with my current
TargetData tinkering.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@28238 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/MachineFunction.cpp b/lib/CodeGen/MachineFunction.cpp
index 02646de..f5df4e8 100644
--- a/lib/CodeGen/MachineFunction.cpp
+++ b/lib/CodeGen/MachineFunction.cpp
@@ -20,6 +20,7 @@
#include "llvm/CodeGen/MachineConstantPool.h"
#include "llvm/CodeGen/MachineJumpTableInfo.h"
#include "llvm/CodeGen/Passes.h"
+#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetFrameInfo.h"
#include "llvm/Function.h"