Fix (movhps load) lowering / pattern to match more cases. rdar://10050549

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@138848 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/X86/X86ISelLowering.cpp b/lib/Target/X86/X86ISelLowering.cpp
index effe06e..7fa0dba 100644
--- a/lib/Target/X86/X86ISelLowering.cpp
+++ b/lib/Target/X86/X86ISelLowering.cpp
@@ -6236,8 +6236,11 @@
   if (HasSSE2 && VT == MVT::v2f64)
     return getTargetShuffleNode(X86ISD::MOVLHPD, dl, VT, V1, V2, DAG);
 
-  // v4f32 or v4i32
-  return getTargetShuffleNode(X86ISD::MOVLHPS, dl, VT, V1, V2, DAG);
+  // v4f32 or v4i32: canonizalized to v4f32 (which is legal for SSE1)
+  return DAG.getNode(ISD::BITCAST, dl, VT,
+                     getTargetShuffleNode(X86ISD::MOVLHPS, dl, MVT::v4f32,
+                           DAG.getNode(ISD::BITCAST, dl, MVT::v4f32, V1),
+                           DAG.getNode(ISD::BITCAST, dl, MVT::v4f32, V2), DAG));
 }
 
 static
diff --git a/lib/Target/X86/X86InstrSSE.td b/lib/Target/X86/X86InstrSSE.td
index e8a38f5..595010d 100644
--- a/lib/Target/X86/X86InstrSSE.td
+++ b/lib/Target/X86/X86InstrSSE.td
@@ -691,11 +691,12 @@
   // MOVHPS patterns
   def : Pat<(movlhps VR128:$src1, (bc_v4i32 (v2i64 (X86vzload addr:$src2)))),
             (MOVHPSrm (v4i32 VR128:$src1), addr:$src2)>;
+
   def : Pat<(X86Movlhps VR128:$src1,
                  (bc_v4f32 (v2f64 (scalar_to_vector (loadf64 addr:$src2))))),
             (MOVHPSrm VR128:$src1, addr:$src2)>;
   def : Pat<(X86Movlhps VR128:$src1,
-                 (bc_v4i32 (v2i64 (X86vzload addr:$src2)))),
+                 (bc_v4f32 (v2i64 (X86vzload addr:$src2)))),
             (MOVHPSrm VR128:$src1, addr:$src2)>;
 
   // MOVLHPS patterns
diff --git a/test/CodeGen/X86/vec_shuffle-38.ll b/test/CodeGen/X86/vec_shuffle-38.ll
index fe83cd4..978f59e 100644
--- a/test/CodeGen/X86/vec_shuffle-38.ll
+++ b/test/CodeGen/X86/vec_shuffle-38.ll
@@ -24,3 +24,22 @@
   ret <2 x i64> %shuffle
 }
 
+; rdar://10050549
+%struct.Float2 = type { float, float }
+
+define <4 x float> @loadhpi(%struct.Float2* %vPtr, <4 x float> %vecin1) nounwind readonly ssp {
+entry:
+; CHECK: loadhpi
+; CHECK-NOT: movq
+; CHECK: movhps (
+  %tmp1 = bitcast %struct.Float2* %vPtr to <1 x i64>*
+  %addptr7 = getelementptr inbounds <1 x i64>* %tmp1, i64 0
+  %tmp2 = bitcast <1 x i64>* %addptr7 to float*
+  %tmp3 = load float* %tmp2, align 4
+  %vec = insertelement <4 x float> undef, float %tmp3, i32 0
+  %addptr.i12 = getelementptr inbounds float* %tmp2, i64 1
+  %tmp4 = load float* %addptr.i12, align 4
+  %vecin2 = insertelement <4 x float> %vec, float %tmp4, i32 1
+  %shuffle = shufflevector <4 x float> %vecin1, <4 x float> %vecin2, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
+  ret <4 x float> %shuffle
+}