CalcSpillWeights: give a better describing name to calculateSpillWeights

Besides, this relates it more obviously to the VirtRegAuxInfo::calculateSpillWeightAndHint.

No functionnal change.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194404 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/RegAllocBasic.cpp b/lib/CodeGen/RegAllocBasic.cpp
index 6926a89..6768e45 100644
--- a/lib/CodeGen/RegAllocBasic.cpp
+++ b/lib/CodeGen/RegAllocBasic.cpp
@@ -278,9 +278,9 @@
                      getAnalysis<LiveIntervals>(),
                      getAnalysis<LiveRegMatrix>());
 
-  calculateSpillWeights(*LIS, *MF,
-                        getAnalysis<MachineLoopInfo>(),
-                        getAnalysis<MachineBlockFrequencyInfo>());
+  calculateSpillWeightsAndHints(*LIS, *MF,
+                                getAnalysis<MachineLoopInfo>(),
+                                getAnalysis<MachineBlockFrequencyInfo>());
 
   SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));