CalcSpillWeights: give a better describing name to calculateSpillWeights

Besides, this relates it more obviously to the VirtRegAuxInfo::calculateSpillWeightAndHint.

No functionnal change.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194404 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/RegAllocPBQP.cpp b/lib/CodeGen/RegAllocPBQP.cpp
index 77d7870..88c8201 100644
--- a/lib/CodeGen/RegAllocPBQP.cpp
+++ b/lib/CodeGen/RegAllocPBQP.cpp
@@ -549,7 +549,8 @@
   lss = &getAnalysis<LiveStacks>();
   mbfi = &getAnalysis<MachineBlockFrequencyInfo>();
 
-  calculateSpillWeights(*lis, MF, getAnalysis<MachineLoopInfo>(), *mbfi);
+  calculateSpillWeightsAndHints(*lis, MF, getAnalysis<MachineLoopInfo>(),
+                                *mbfi);
 
   vrm = &getAnalysis<VirtRegMap>();
   spiller.reset(createInlineSpiller(*this, MF, *vrm));