Fix a crash I introduced into the IA64 backend with my copyfromreg change.
It used to crash on any function that took float arguments.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@22973 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/IA64/IA64ISelPattern.cpp b/lib/Target/IA64/IA64ISelPattern.cpp
index 1ca4176..cb81521 100644
--- a/lib/Target/IA64/IA64ISelPattern.cpp
+++ b/lib/Target/IA64/IA64ISelPattern.cpp
@@ -202,7 +202,9 @@
argPreg[count] = args_FP[used_FPArgs++];
argOpc[count] = IA64::FMOV;
argt = newroot = DAG.getCopyFromReg(DAG.getRoot(), argVreg[count],
- getValueType(I->getType()));
+ MVT::f64);
+ if (I->getType() == Type::FloatTy)
+ argt = DAG.getNode(ISD::FP_ROUND, MVT::f32, argt);
break;
case MVT::i1: // NOTE: as far as C abi stuff goes,
// bools are just boring old ints