Fix cute little bug that was causing the last
structure offset to be ignored in computing an offset!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1310 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/TargetData.cpp b/lib/Target/TargetData.cpp
index 0b4dc98..02d18c2 100644
--- a/lib/Target/TargetData.cpp
+++ b/lib/Target/TargetData.cpp
@@ -156,7 +156,7 @@
for (unsigned CurIDX = 0; CurIDX < Idx.size(); ++CurIDX) {
if (const StructType *STy = dyn_cast<const StructType>(Ty)) {
assert(Idx[CurIDX]->getType() == Type::UByteTy && "Illegal struct idx");
- unsigned FieldNo = ((ConstPoolUInt*)Idx[CurIDX++])->getValue();
+ unsigned FieldNo = ((ConstPoolUInt*)Idx[CurIDX])->getValue();
// Get structure layout information...
const StructLayout *Layout = getStructLayout(STy);