Add the actual constant to the hash for ConstantPool nodes.  Thanks to
Rafael Espindola for pointing this out.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@29669 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/SelectionDAG/SelectionDAG.cpp b/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
index 72a7d33..6fd8ba2 100644
--- a/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
+++ b/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
@@ -583,6 +583,7 @@
   SelectionDAGCSEMap::NodeID ID(Opc, getNodeValueTypes(VT));
   ID.AddInteger(Alignment);
   ID.AddInteger(Offset);
+  ID.AddPointer(C);
   void *IP = 0;
   if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
     return SDOperand(E, 0);
diff --git a/lib/CodeGen/SelectionDAG/SelectionDAGCSEMap.cpp b/lib/CodeGen/SelectionDAG/SelectionDAGCSEMap.cpp
index de5302a..b42c70b 100644
--- a/lib/CodeGen/SelectionDAG/SelectionDAGCSEMap.cpp
+++ b/lib/CodeGen/SelectionDAG/SelectionDAGCSEMap.cpp
@@ -64,6 +64,7 @@
     case ISD::TargetConstantPool:
       AddInteger(cast<ConstantPoolSDNode>(N)->getAlignment());
       AddInteger(cast<ConstantPoolSDNode>(N)->getOffset());
+      AddPointer(cast<ConstantPoolSDNode>(N)->get());
       break;
     }
   }