X86 floating-point passes don't modify the CFG.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@77757 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/X86/X86FloatingPoint.cpp b/lib/Target/X86/X86FloatingPoint.cpp
index 14bffdc..5fa7b82 100644
--- a/lib/Target/X86/X86FloatingPoint.cpp
+++ b/lib/Target/X86/X86FloatingPoint.cpp
@@ -57,6 +57,7 @@
FPS() : MachineFunctionPass(&ID) {}
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.setPreservesCFG();
AU.addPreservedID(MachineLoopInfoID);
AU.addPreservedID(MachineDominatorsID);
MachineFunctionPass::getAnalysisUsage(AU);
diff --git a/lib/Target/X86/X86FloatingPointRegKill.cpp b/lib/Target/X86/X86FloatingPointRegKill.cpp
index 009846e..292f8f4 100644
--- a/lib/Target/X86/X86FloatingPointRegKill.cpp
+++ b/lib/Target/X86/X86FloatingPointRegKill.cpp
@@ -35,6 +35,7 @@
FPRegKiller() : MachineFunctionPass(&ID) {}
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.setPreservesCFG();
AU.addPreservedID(MachineLoopInfoID);
AU.addPreservedID(MachineDominatorsID);
MachineFunctionPass::getAnalysisUsage(AU);