| //===-- ParserInternals.h - Definitions internal to the parser --*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file was developed by the LLVM research group and is distributed under |
| // the University of Illinois Open Source License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This header file defines the various variables that are shared among the |
| // different components of the parser... |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef PARSER_INTERNALS_H |
| #define PARSER_INTERNALS_H |
| |
| #include "llvm/Constants.h" |
| #include "llvm/DerivedTypes.h" |
| #include "llvm/Function.h" |
| #include "llvm/Instructions.h" |
| #include "llvm/Assembly/Parser.h" |
| #include "llvm/ADT/StringExtras.h" |
| |
| |
| // Global variables exported from the lexer... |
| |
| extern int llvmAsmlineno; /// FIXME: Not threading friendly |
| extern llvm::ParseError* TheParseError; /// FIXME: Not threading friendly |
| |
| extern std::string &llvmAsmTextin; |
| |
| // functions exported from the lexer |
| void set_scan_file(FILE * F); |
| void set_scan_string (const char * str); |
| |
| // Globals exported by the parser... |
| extern char* llvmAsmtext; |
| extern int llvmAsmleng; |
| |
| namespace llvm { |
| |
| // Globals exported by the parser... |
| extern std::string CurFilename; /// FIXME: Not threading friendly |
| |
| class Module; |
| Module *RunVMAsmParser(const std::string &Filename, FILE *F); |
| |
| // Parse a string directly |
| Module *RunVMAsmParser(const char * AsmString, Module * M); |
| |
| |
| // UnEscapeLexed - Run through the specified buffer and change \xx codes to the |
| // appropriate character. If AllowNull is set to false, a \00 value will cause |
| // an error. |
| // |
| // If AllowNull is set to true, the return value of the function points to the |
| // last character of the string in memory. |
| // |
| char *UnEscapeLexed(char *Buffer, bool AllowNull = false); |
| |
| |
| // ThrowException - Wrapper around the ParseException class that automatically |
| // fills in file line number and column number and options info. |
| // |
| // This also helps me because I keep typing 'throw new ParseException' instead |
| // of just 'throw ParseException'... sigh... |
| // |
| extern void GenerateError(const std::string &message, int LineNo = -1); |
| |
| /// InlineAsmDescriptor - This is a simple class that holds info about inline |
| /// asm blocks, for use by ValID. |
| struct InlineAsmDescriptor { |
| std::string AsmString, Constraints; |
| bool HasSideEffects; |
| |
| InlineAsmDescriptor(const std::string &as, const std::string &c, bool HSE) |
| : AsmString(as), Constraints(c), HasSideEffects(HSE) {} |
| }; |
| |
| |
| // ValID - Represents a reference of a definition of some sort. This may either |
| // be a numeric reference or a symbolic (%var) reference. This is just a |
| // discriminated union. |
| // |
| // Note that I can't implement this class in a straight forward manner with |
| // constructors and stuff because it goes in a union. |
| // |
| struct ValID { |
| enum { |
| NumberVal, NameVal, ConstSIntVal, ConstUIntVal, ConstFPVal, ConstNullVal, |
| ConstUndefVal, ConstZeroVal, ConstantVal, InlineAsmVal |
| } Type; |
| |
| union { |
| int Num; // If it's a numeric reference |
| char *Name; // If it's a named reference. Memory must be free'd. |
| int64_t ConstPool64; // Constant pool reference. This is the value |
| uint64_t UConstPool64;// Unsigned constant pool reference. |
| double ConstPoolFP; // Floating point constant pool reference |
| Constant *ConstantValue; // Fully resolved constant for ConstantVal case. |
| InlineAsmDescriptor *IAD; |
| }; |
| |
| static ValID create(int Num) { |
| ValID D; D.Type = NumberVal; D.Num = Num; return D; |
| } |
| |
| static ValID create(char *Name) { |
| ValID D; D.Type = NameVal; D.Name = Name; return D; |
| } |
| |
| static ValID create(int64_t Val) { |
| ValID D; D.Type = ConstSIntVal; D.ConstPool64 = Val; return D; |
| } |
| |
| static ValID create(uint64_t Val) { |
| ValID D; D.Type = ConstUIntVal; D.UConstPool64 = Val; return D; |
| } |
| |
| static ValID create(double Val) { |
| ValID D; D.Type = ConstFPVal; D.ConstPoolFP = Val; return D; |
| } |
| |
| static ValID createNull() { |
| ValID D; D.Type = ConstNullVal; return D; |
| } |
| |
| static ValID createUndef() { |
| ValID D; D.Type = ConstUndefVal; return D; |
| } |
| |
| static ValID createZeroInit() { |
| ValID D; D.Type = ConstZeroVal; return D; |
| } |
| |
| static ValID create(Constant *Val) { |
| ValID D; D.Type = ConstantVal; D.ConstantValue = Val; return D; |
| } |
| |
| static ValID createInlineAsm(const std::string &AsmString, |
| const std::string &Constraints, |
| bool HasSideEffects) { |
| ValID D; |
| D.Type = InlineAsmVal; |
| D.IAD = new InlineAsmDescriptor(AsmString, Constraints, HasSideEffects); |
| return D; |
| } |
| |
| inline void destroy() const { |
| if (Type == NameVal) |
| free(Name); // Free this strdup'd memory. |
| else if (Type == InlineAsmVal) |
| delete IAD; |
| } |
| |
| inline ValID copy() const { |
| if (Type != NameVal) return *this; |
| ValID Result = *this; |
| Result.Name = strdup(Name); |
| return Result; |
| } |
| |
| inline std::string getName() const { |
| switch (Type) { |
| case NumberVal : return std::string("#") + itostr(Num); |
| case NameVal : return Name; |
| case ConstFPVal : return ftostr(ConstPoolFP); |
| case ConstNullVal : return "null"; |
| case ConstUndefVal : return "undef"; |
| case ConstZeroVal : return "zeroinitializer"; |
| case ConstUIntVal : |
| case ConstSIntVal : return std::string("%") + itostr(ConstPool64); |
| case ConstantVal: |
| if (ConstantValue == ConstantBool::getTrue()) return "true"; |
| if (ConstantValue == ConstantBool::getFalse()) return "false"; |
| return "<constant expression>"; |
| default: |
| assert(0 && "Unknown value!"); |
| abort(); |
| return ""; |
| } |
| } |
| |
| bool operator<(const ValID &V) const { |
| if (Type != V.Type) return Type < V.Type; |
| switch (Type) { |
| case NumberVal: return Num < V.Num; |
| case NameVal: return strcmp(Name, V.Name) < 0; |
| case ConstSIntVal: return ConstPool64 < V.ConstPool64; |
| case ConstUIntVal: return UConstPool64 < V.UConstPool64; |
| case ConstFPVal: return ConstPoolFP < V.ConstPoolFP; |
| case ConstNullVal: return false; |
| case ConstUndefVal: return false; |
| case ConstZeroVal: return false; |
| case ConstantVal: return ConstantValue < V.ConstantValue; |
| default: assert(0 && "Unknown value type!"); return false; |
| } |
| } |
| }; |
| |
| } // End llvm namespace |
| |
| // This structure is used to keep track of obsolete opcodes. The lexer will |
| // retain the ability to parse obsolete opcode mnemonics. In this case it will |
| // set "obsolete" to true and the opcode will be the replacement opcode. For |
| // example if "rem" is encountered then opcode will be set to "urem" and the |
| // "obsolete" flag will be true. If the opcode is not obsolete then "obsolete" |
| // will be false. |
| template <class Enum> |
| struct OpcodeInfo { |
| Enum opcode; |
| bool obsolete; |
| }; |
| typedef OpcodeInfo<llvm::Instruction::BinaryOps> BinaryOpInfo; |
| typedef OpcodeInfo<llvm::Instruction::TermOps> TermOpInfo; |
| typedef OpcodeInfo<llvm::Instruction::MemoryOps> MemOpInfo; |
| typedef OpcodeInfo<llvm::Instruction::OtherOps> OtherOpInfo; |
| |
| #endif |