Moved some ManagedStatics out of the SlotIndexes header.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@86446 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/SlotIndexes.cpp b/lib/CodeGen/SlotIndexes.cpp
index d99d120..9519114 100644
--- a/lib/CodeGen/SlotIndexes.cpp
+++ b/lib/CodeGen/SlotIndexes.cpp
@@ -13,17 +13,43 @@
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
+#include "llvm/Support/ManagedStatic.h"
using namespace llvm;
// Yep - these are thread safe. See the header for details.
-ManagedStatic<EmptyIndexListEntry> IndexListEntry::emptyKeyEntry;
-ManagedStatic<TombstoneIndexListEntry> IndexListEntry::tombstoneKeyEntry;
+namespace {
+
+
+ class EmptyIndexListEntry : public IndexListEntry {
+ public:
+ EmptyIndexListEntry() : IndexListEntry(EMPTY_KEY) {}
+ };
+
+ class TombstoneIndexListEntry : public IndexListEntry {
+ public:
+ TombstoneIndexListEntry() : IndexListEntry(TOMBSTONE_KEY) {}
+ };
+
+ // The following statics are thread safe. They're read only, and you
+ // can't step from them to any other list entries.
+ ManagedStatic<EmptyIndexListEntry> IndexListEntryEmptyKey;
+ ManagedStatic<TombstoneIndexListEntry> IndexListEntryTombstoneKey;
+}
char SlotIndexes::ID = 0;
static RegisterPass<SlotIndexes> X("slotindexes", "Slot index numbering");
+IndexListEntry* IndexListEntry::getEmptyKeyEntry() {
+ return &*IndexListEntryEmptyKey;
+}
+
+IndexListEntry* IndexListEntry::getTombstoneKeyEntry() {
+ return &*IndexListEntryTombstoneKey;
+}
+
+
void SlotIndexes::getAnalysisUsage(AnalysisUsage &au) const {
au.setPreservesAll();
MachineFunctionPass::getAnalysisUsage(au);