Some platforms use the same name for 32-bit and 64-bit registers (like
%r3 on PPC) in their ASM files. However, it's hard for humans to read
during debugging. Adding a new field to the register data that lets you
specify a different name to be printed than the one that goes into the
ASM file -- %x3 instead of %r3, for instance.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@47534 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/MachineInstr.cpp b/lib/CodeGen/MachineInstr.cpp
index 911d5ca..e926265 100644
--- a/lib/CodeGen/MachineInstr.cpp
+++ b/lib/CodeGen/MachineInstr.cpp
@@ -174,7 +174,7 @@
TM = &MF->getTarget();
if (TM)
- OS << "%" << TM->getRegisterInfo()->get(getReg()).Name;
+ OS << "%" << TM->getRegisterInfo()->get(getReg()).PrintableName;
else
OS << "%mreg" << getReg();
}
@@ -190,9 +190,9 @@
NeedComma = true;
}
if (isKill() || isDead()) {
- if (NeedComma) OS << ",";
- if (isKill()) OS << "kill";
- if (isDead()) OS << "dead";
+ if (NeedComma) OS << ",";
+ if (isKill()) OS << "kill";
+ if (isDead()) OS << "dead";
}
OS << ">";
}