Some platforms use the same name for 32-bit and 64-bit registers (like
%r3 on PPC) in their ASM files. However, it's hard for humans to read
during debugging. Adding a new field to the register data that lets you
specify a different name to be printed than the one that goes into the
ASM file -- %x3 instead of %r3, for instance.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@47534 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/MachineInstr.cpp b/lib/CodeGen/MachineInstr.cpp
index 911d5ca..e926265 100644
--- a/lib/CodeGen/MachineInstr.cpp
+++ b/lib/CodeGen/MachineInstr.cpp
@@ -174,7 +174,7 @@
               TM = &MF->getTarget();
       
       if (TM)
-        OS << "%" << TM->getRegisterInfo()->get(getReg()).Name;
+        OS << "%" << TM->getRegisterInfo()->get(getReg()).PrintableName;
       else
         OS << "%mreg" << getReg();
     }
@@ -190,9 +190,9 @@
         NeedComma = true;
       }
       if (isKill() || isDead()) {
-        if (NeedComma)    OS << ",";
-        if (isKill()) OS << "kill";
-        if (isDead()) OS << "dead";
+        if (NeedComma) OS << ",";
+        if (isKill())  OS << "kill";
+        if (isDead())  OS << "dead";
       }
       OS << ">";
     }