For functions that use vector registers, save VRSAVE, mark used
registers, and update it on entry to each function, then restore it on exit.

This compiles:

void func(vfloat *a, vfloat *b, vfloat *c) {
        *a = *b * *c + *c;
}

to this:

_func:
        mfspr r2, 256
        oris r6, r2, 49152
        mtspr 256, r6
        lvx v0, 0, r5
        lvx v1, 0, r4
        vmaddfp v0, v1, v0, v0
        stvx v0, 0, r3
        mtspr 256, r2
        blr

GCC produces this (which has additional stack accesses):

_func:
        mfspr r0,256
        stw r0,-4(r1)
        oris r0,r0,0xc000
        mtspr 256,r0
        lvx v0,0,r5
        lvx v1,0,r4
        lwz r12,-4(r1)
        vmaddfp v0,v0,v1,v0
        stvx v0,0,r3
        mtspr 256,r12
        blr


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@26733 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/PowerPC/PPCRegisterInfo.cpp b/lib/Target/PowerPC/PPCRegisterInfo.cpp
index 8d2037c..d55bdc7 100644
--- a/lib/Target/PowerPC/PPCRegisterInfo.cpp
+++ b/lib/Target/PowerPC/PPCRegisterInfo.cpp
@@ -266,12 +266,63 @@
   }
 }
 
+// HandleVRSaveUpdate - MI is the UPDATE_VRSAVE instruction introduced by the
+// instruction selector.  Based on the vector registers that have been used,
+// transform this into the appropriate ORI instruction.
+static void HandleVRSaveUpdate(MachineInstr *MI, const bool *UsedRegs) {
+  unsigned UsedRegMask = 0;
+#define HANDLEREG(N) if (UsedRegs[PPC::V##N]) UsedRegMask |= 1 << (31-N)
+  HANDLEREG( 0); HANDLEREG( 1); HANDLEREG( 2); HANDLEREG( 3);
+  HANDLEREG( 4); HANDLEREG( 5); HANDLEREG( 6); HANDLEREG( 7);
+  HANDLEREG( 8); HANDLEREG( 9); HANDLEREG(10); HANDLEREG(11);
+  HANDLEREG(12); HANDLEREG(13); HANDLEREG(14); HANDLEREG(15);
+  HANDLEREG(16); HANDLEREG(17); HANDLEREG(18); HANDLEREG(19);
+  HANDLEREG(20); HANDLEREG(21); HANDLEREG(22); HANDLEREG(23);
+  HANDLEREG(24); HANDLEREG(25); HANDLEREG(26); HANDLEREG(27);
+  HANDLEREG(28); HANDLEREG(29); HANDLEREG(30); HANDLEREG(31);
+#undef HANDLEREG
+  unsigned SrcReg = MI->getOperand(1).getReg();
+  unsigned DstReg = MI->getOperand(0).getReg();
+  // If no registers are used, turn this into a copy.
+  if (UsedRegMask == 0) {
+    if (SrcReg != DstReg)
+      BuildMI(*MI->getParent(), MI, PPC::OR4, 2, DstReg)
+        .addReg(SrcReg).addReg(SrcReg);
+  } else if ((UsedRegMask & 0xFFFF) == UsedRegMask) {
+    BuildMI(*MI->getParent(), MI, PPC::ORI, 2, DstReg)
+        .addReg(SrcReg).addImm(UsedRegMask);
+  } else if ((UsedRegMask & 0xFFFF0000) == UsedRegMask) {
+    BuildMI(*MI->getParent(), MI, PPC::ORIS, 2, DstReg)
+        .addReg(SrcReg).addImm(UsedRegMask >> 16);
+  } else {
+    BuildMI(*MI->getParent(), MI, PPC::ORIS, 2, DstReg)
+       .addReg(SrcReg).addImm(UsedRegMask >> 16);
+    BuildMI(*MI->getParent(), MI, PPC::ORI, 2, DstReg)
+      .addReg(DstReg).addImm(UsedRegMask & 0xFFFF);
+  }
+  
+  // Remove the old UPDATE_VRSAVE instruction.
+  MI->getParent()->erase(MI);
+}
+
 
 void PPCRegisterInfo::emitPrologue(MachineFunction &MF) const {
   MachineBasicBlock &MBB = MF.front();   // Prolog goes in entry BB
   MachineBasicBlock::iterator MBBI = MBB.begin();
   MachineFrameInfo *MFI = MF.getFrameInfo();
 
+  // Scan the first few instructions of the prolog, looking for an UPDATE_VRSAVE
+  // instruction.  If we find it, process it.
+  for (unsigned i = 0; MBBI != MBB.end() && i < 5; ++i, ++MBBI) {
+    if (MBBI->getOpcode() == PPC::UPDATE_VRSAVE) {
+      HandleVRSaveUpdate(MBBI, MF.getUsedPhysregs());
+      break;
+    }
+  }
+  
+  // Move MBBI back to the beginning of the function.
+  MBBI = MBB.begin();
+  
   // Get the number of bytes to allocate from the FrameInfo
   unsigned NumBytes = MFI->getStackSize();