Use getVNInfoBefore() when it makes sense.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@144517 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/InlineSpiller.cpp b/lib/CodeGen/InlineSpiller.cpp
index 3341ae1..59907d9 100644
--- a/lib/CodeGen/InlineSpiller.cpp
+++ b/lib/CodeGen/InlineSpiller.cpp
@@ -810,7 +810,7 @@
MachineBasicBlock *MBB = LIS.getMBBFromIndex(VNI->def);
for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
PE = MBB->pred_end(); PI != PE; ++PI) {
- VNInfo *PVNI = LI->getVNInfoAt(LIS.getMBBEndIdx(*PI).getPrevSlot());
+ VNInfo *PVNI = LI->getVNInfoBefore(LIS.getMBBEndIdx(*PI));
if (PVNI)
WorkList.push_back(std::make_pair(LI, PVNI));
}