| //===-------- InlineSpiller.cpp - Insert spills and restores inline -------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // The inline spiller modifies the machine function directly instead of |
| // inserting spills and restores in VirtRegMap. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "spiller" |
| #include "Spiller.h" |
| #include "VirtRegMap.h" |
| #include "llvm/CodeGen/LiveIntervalAnalysis.h" |
| #include "llvm/CodeGen/MachineFrameInfo.h" |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/CodeGen/MachineRegisterInfo.h" |
| #include "llvm/Target/TargetMachine.h" |
| #include "llvm/Target/TargetInstrInfo.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/raw_ostream.h" |
| |
| using namespace llvm; |
| |
| namespace { |
| class InlineSpiller : public Spiller { |
| MachineFunction &mf_; |
| LiveIntervals &lis_; |
| VirtRegMap &vrm_; |
| MachineFrameInfo &mfi_; |
| MachineRegisterInfo &mri_; |
| const TargetInstrInfo &tii_; |
| const TargetRegisterInfo &tri_; |
| |
| ~InlineSpiller() {} |
| |
| public: |
| InlineSpiller(MachineFunction *mf, LiveIntervals *lis, VirtRegMap *vrm) |
| : mf_(*mf), lis_(*lis), vrm_(*vrm), |
| mfi_(*mf->getFrameInfo()), |
| mri_(mf->getRegInfo()), |
| tii_(*mf->getTarget().getInstrInfo()), |
| tri_(*mf->getTarget().getRegisterInfo()) {} |
| |
| void spill(LiveInterval *li, |
| std::vector<LiveInterval*> &newIntervals, |
| SmallVectorImpl<LiveInterval*> &spillIs, |
| SlotIndex *earliestIndex); |
| }; |
| } |
| |
| namespace llvm { |
| Spiller *createInlineSpiller(MachineFunction *mf, |
| LiveIntervals *lis, |
| const MachineLoopInfo *mli, |
| VirtRegMap *vrm) { |
| return new InlineSpiller(mf, lis, vrm); |
| } |
| } |
| |
| void InlineSpiller::spill(LiveInterval *li, |
| std::vector<LiveInterval*> &newIntervals, |
| SmallVectorImpl<LiveInterval*> &spillIs, |
| SlotIndex *earliestIndex) { |
| DEBUG(dbgs() << "Inline spilling " << *li << "\n"); |
| assert(li->isSpillable() && "Attempting to spill already spilled value."); |
| assert(!li->isStackSlot() && "Trying to spill a stack slot."); |
| |
| const TargetRegisterClass *RC = mri_.getRegClass(li->reg); |
| unsigned SS = vrm_.assignVirt2StackSlot(li->reg); |
| |
| for (MachineRegisterInfo::reg_iterator RI = mri_.reg_begin(li->reg); |
| MachineInstr *MI = RI.skipInstruction();) { |
| SlotIndex Idx = lis_.getInstructionIndex(MI).getDefIndex(); |
| |
| // Analyze instruction. |
| bool Reads, Writes; |
| SmallVector<unsigned, 8> Ops; |
| tie(Reads, Writes) = MI->readsWritesVirtualRegister(li->reg, &Ops); |
| |
| // Allocate interval around instruction. |
| // FIXME: Infer regclass from instruction alone. |
| unsigned NewVReg = mri_.createVirtualRegister(RC); |
| vrm_.grow(); |
| LiveInterval &NewLI = lis_.getOrCreateInterval(NewVReg); |
| NewLI.markNotSpillable(); |
| |
| // Reload if instruction reads register. |
| if (Reads) { |
| MachineBasicBlock::iterator MII = MI; |
| tii_.loadRegFromStackSlot(*MI->getParent(), MII, NewVReg, SS, RC, &tri_); |
| --MII; // Point to load instruction. |
| SlotIndex LoadIdx = lis_.InsertMachineInstrInMaps(MII).getDefIndex(); |
| vrm_.addSpillSlotUse(SS, MII); |
| DEBUG(dbgs() << "\treload: " << LoadIdx << '\t' << *MII); |
| VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, 0, true, |
| lis_.getVNInfoAllocator()); |
| NewLI.addRange(LiveRange(LoadIdx, Idx, LoadVNI)); |
| } |
| |
| // Rewrite instruction operands. |
| bool hasLiveDef = false; |
| for (unsigned i = 0, e = Ops.size(); i != e; ++i) { |
| MachineOperand &MO = MI->getOperand(Ops[i]); |
| MO.setReg(NewVReg); |
| if (MO.isUse()) { |
| if (!MI->isRegTiedToDefOperand(Ops[i])) |
| MO.setIsKill(); |
| } else { |
| if (!MO.isDead()) |
| hasLiveDef = true; |
| } |
| } |
| DEBUG(dbgs() << "\trewrite: " << Idx << '\t' << *MI); |
| |
| // Spill is instruction writes register. |
| // FIXME: Use a second vreg if instruction has no tied ops. |
| if (Writes && hasLiveDef) { |
| MachineBasicBlock::iterator MII = MI; |
| tii_.storeRegToStackSlot(*MI->getParent(), ++MII, NewVReg, true, SS, RC, |
| &tri_); |
| --MII; // Point to store instruction. |
| SlotIndex StoreIdx = lis_.InsertMachineInstrInMaps(MII).getDefIndex(); |
| vrm_.addSpillSlotUse(SS, MII); |
| DEBUG(dbgs() << "\tspilled: " << StoreIdx << '\t' << *MII); |
| VNInfo *StoreVNI = NewLI.getNextValue(Idx, 0, true, |
| lis_.getVNInfoAllocator()); |
| NewLI.addRange(LiveRange(Idx, StoreIdx, StoreVNI)); |
| } |
| |
| DEBUG(dbgs() << "\tinterval: " << NewLI << '\n'); |
| newIntervals.push_back(&NewLI); |
| } |
| } |