Add a LiveRangeEdit delegate callback before shrinking a live range.

The register allocator needs to adjust its live interval unions when that happens.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@127774 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/LiveRangeEdit.cpp b/lib/CodeGen/LiveRangeEdit.cpp
index e994d8c..489d88c 100644
--- a/lib/CodeGen/LiveRangeEdit.cpp
+++ b/lib/CodeGen/LiveRangeEdit.cpp
@@ -201,8 +201,11 @@
       break;
 
     // Shrink just one live interval. Then delete new dead defs.
-    LIS.shrinkToUses(ToShrink.back(), &Dead);
+    LiveInterval *LI = ToShrink.back();
     ToShrink.pop_back();
+    if (delegate_)
+      delegate_->LRE_WillShrinkVirtReg(LI->reg);
+    LIS.shrinkToUses(LI, &Dead);
   }
 }
 
diff --git a/lib/CodeGen/LiveRangeEdit.h b/lib/CodeGen/LiveRangeEdit.h
index a784826..2bd3461 100644
--- a/lib/CodeGen/LiveRangeEdit.h
+++ b/lib/CodeGen/LiveRangeEdit.h
@@ -39,6 +39,9 @@
     /// its deletion from LiveIntervals.
     virtual bool LRE_CanEraseVirtReg(unsigned) { return true; }
 
+    /// Called before shrinking the live range of a virtual register.
+    virtual void LRE_WillShrinkVirtReg(unsigned) {}
+
     virtual ~Delegate() {}
   };
 
diff --git a/lib/CodeGen/RegAllocGreedy.cpp b/lib/CodeGen/RegAllocGreedy.cpp
index 940ed81..6feae47 100644
--- a/lib/CodeGen/RegAllocGreedy.cpp
+++ b/lib/CodeGen/RegAllocGreedy.cpp
@@ -162,6 +162,7 @@
 private:
   void LRE_WillEraseInstruction(MachineInstr*);
   bool LRE_CanEraseVirtReg(unsigned);
+  void LRE_WillShrinkVirtReg(unsigned);
 
   bool checkUncachedInterference(LiveInterval&, unsigned);
   LiveInterval *getSingleInterference(LiveInterval&, unsigned);
@@ -260,6 +261,17 @@
   return false;
 }
 
+void RAGreedy::LRE_WillShrinkVirtReg(unsigned VirtReg) {
+  unsigned PhysReg = VRM->getPhys(VirtReg);
+  if (!PhysReg)
+    return;
+
+  // Register is assigned, put it back on the queue for reassignment.
+  LiveInterval &LI = LIS->getInterval(VirtReg);
+  unassign(LI, PhysReg);
+  enqueue(&LI);
+}
+
 void RAGreedy::releaseMemory() {
   SpillerInstance.reset(0);
   LRStage.clear();