There are two ways of checking for a given type, for example isa<PointerType>(T)
and T->isPointerTy(). Convert most instances of the first form to the second form.
Requested by Chris.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@96344 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/tools/bugpoint/CrashDebugger.cpp b/tools/bugpoint/CrashDebugger.cpp
index b348a08..b51bdb4 100644
--- a/tools/bugpoint/CrashDebugger.cpp
+++ b/tools/bugpoint/CrashDebugger.cpp
@@ -295,7 +295,7 @@
TerminatorInst *BBTerm = BB->getTerminator();
- if (isa<StructType>(BBTerm->getType()))
+ if (BBTerm->getType()->isStructTy())
BBTerm->replaceAllUsesWith(UndefValue::get(BBTerm->getType()));
else if (BB->getTerminator()->getType() !=
Type::getVoidTy(BB->getContext()))