Only fixed stack objects and spill slots should be get FixedStack PseudoSourceValue.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@84411 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/TargetInstrInfoImpl.cpp b/lib/CodeGen/TargetInstrInfoImpl.cpp
index c646869..0a925f1 100644
--- a/lib/CodeGen/TargetInstrInfoImpl.cpp
+++ b/lib/CodeGen/TargetInstrInfoImpl.cpp
@@ -186,8 +186,11 @@
"Folded a use to a non-load!");
const MachineFrameInfo &MFI = *MF.getFrameInfo();
assert(MFI.getObjectOffset(FrameIndex) != -1);
+ const Value *SV = MFI.isFixedObjectIndex(FrameIndex)
+ ? PseudoSourceValue::getFixedStack(FrameIndex)
+ : PseudoSourceValue::getStack();
MachineMemOperand *MMO =
- MF.getMachineMemOperand(PseudoSourceValue::getFixedStack(FrameIndex),
+ MF.getMachineMemOperand(SV,
Flags, /*Offset=*/0,
MFI.getObjectSize(FrameIndex),
MFI.getObjectAlignment(FrameIndex));