Add an "alignment" field to the MachineFunction object. It makes more sense to
have the alignment be calculated up front, and have the back-ends obey whatever
alignment is decided upon.
This allows for future work that would allow for precise no-op placement and the
like.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@74564 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/PowerPC/PPCISelLowering.h b/lib/Target/PowerPC/PPCISelLowering.h
index b6d046f..d7dd75d 100644
--- a/lib/Target/PowerPC/PPCISelLowering.h
+++ b/lib/Target/PowerPC/PPCISelLowering.h
@@ -337,6 +337,9 @@
virtual bool isOffsetFoldingLegal(const GlobalAddressSDNode *GA) const;
+ /// getFunctionAlignment - Return the function alignment.
+ virtual unsigned getFunctionAlignment(const Function *F) const;
+
private:
SDValue getFramePointerFrameIndex(SelectionDAG & DAG) const;
SDValue getReturnAddrFrameIndex(SelectionDAG & DAG) const;