Change WriteTypeSymbolic/WriteAsOperand to return void instead of 
an ostream, which is just weird.

Rename SC_DEBUG -> ST_DEBUG

Remove static indentation strangeness from WriteConstantInt.  This makes it 
so that large structs are not broken down and printed on multiple lines.  If
there is demand for this to return, there are better ways to implement this.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@54981 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/include/llvm/Assembly/Writer.h b/include/llvm/Assembly/Writer.h
index 1e062c4..b4765df 100644
--- a/include/llvm/Assembly/Writer.h
+++ b/include/llvm/Assembly/Writer.h
@@ -29,7 +29,7 @@
 // type, iff there is an entry in the Module's symbol table for the specified
 // type or one of its component types.  This is slower than a simple x << Type;
 //
-std::ostream &WriteTypeSymbolic(std::ostream &, const Type *, const Module *M);
+void WriteTypeSymbolic(std::ostream &, const Type *, const Module *M);
 
 // WriteAsOperand - Write the name of the specified value out to the specified
 // ostream.  This can be useful when you just want to print int %reg126, not the
@@ -37,8 +37,8 @@
 // then even constants get pretty-printed; for example, the type of a null
 // pointer is printed symbolically.
 //
-std::ostream &WriteAsOperand(std::ostream &, const Value *, bool PrintTy = true,
-                             const Module *Context = 0);
+void WriteAsOperand(std::ostream &, const Value *, bool PrintTy = true,
+                    const Module *Context = 0);
 
 } // End llvm namespace
 
diff --git a/lib/VMCore/AsmWriter.cpp b/lib/VMCore/AsmWriter.cpp
index 5d98505..a42e792 100644
--- a/lib/VMCore/AsmWriter.cpp
+++ b/lib/VMCore/AsmWriter.cpp
@@ -295,9 +295,9 @@
 }
 
 #if 0
-#define SC_DEBUG(X) cerr << X
+#define ST_DEBUG(X) cerr << X
 #else
-#define SC_DEBUG(X)
+#define ST_DEBUG(X)
 #endif
 
 // Module level constructor. Causes the contents of the Module (sans functions)
@@ -332,7 +332,7 @@
 // Iterate through all the global variables, functions, and global
 // variable initializers and create slots for them.
 void SlotTracker::processModule() {
-  SC_DEBUG("begin processModule!\n");
+  ST_DEBUG("begin processModule!\n");
   
   // Add all of the unnamed global variables to the value table.
   for (Module::const_global_iterator I = TheModule->global_begin(),
@@ -346,13 +346,13 @@
     if (!I->hasName())
       CreateModuleSlot(I);
   
-  SC_DEBUG("end processModule!\n");
+  ST_DEBUG("end processModule!\n");
 }
 
 
 // Process the arguments, basic blocks, and instructions  of a function.
 void SlotTracker::processFunction() {
-  SC_DEBUG("begin processFunction!\n");
+  ST_DEBUG("begin processFunction!\n");
   fNext = 0;
   
   // Add all the function arguments with no names.
@@ -361,7 +361,7 @@
     if (!AI->hasName())
       CreateFunctionSlot(AI);
   
-  SC_DEBUG("Inserting Instructions:\n");
+  ST_DEBUG("Inserting Instructions:\n");
   
   // Add all of the basic blocks and instructions with no names.
   for (Function::const_iterator BB = TheFunction->begin(),
@@ -375,18 +375,18 @@
   
   FunctionProcessed = true;
   
-  SC_DEBUG("end processFunction!\n");
+  ST_DEBUG("end processFunction!\n");
 }
 
 /// Clean up after incorporating a function. This is the only way to get out of
 /// the function incorporation state that affects get*Slot/Create*Slot. Function
 /// incorporation state is indicated by TheFunction != 0.
 void SlotTracker::purgeFunction() {
-  SC_DEBUG("begin purgeFunction!\n");
+  ST_DEBUG("begin purgeFunction!\n");
   fMap.clear(); // Simply discard the function level map
   TheFunction = 0;
   FunctionProcessed = false;
-  SC_DEBUG("end purgeFunction!\n");
+  ST_DEBUG("end purgeFunction!\n");
 }
 
 /// getGlobalSlot - Get the slot number of a global value.
@@ -421,10 +421,10 @@
   unsigned DestSlot = mNext++;
   mMap[V] = DestSlot;
   
-  SC_DEBUG("  Inserting value [" << V->getType() << "] = " << V << " slot=" <<
+  ST_DEBUG("  Inserting value [" << V->getType() << "] = " << V << " slot=" <<
            DestSlot << " [");
   // G = Global, F = Function, A = Alias, o = other
-  SC_DEBUG((isa<GlobalVariable>(V) ? 'G' :
+  ST_DEBUG((isa<GlobalVariable>(V) ? 'G' :
             (isa<Function>(V) ? 'F' :
              (isa<GlobalAlias>(V) ? 'A' : 'o'))) << "]\n");
 }
@@ -439,7 +439,7 @@
   fMap[V] = DestSlot;
   
   // G = Global, F = Function, o = other
-  SC_DEBUG("  Inserting value [" << V->getType() << "] = " << V << " slot=" <<
+  ST_DEBUG("  Inserting value [" << V->getType() << "] = " << V << " slot=" <<
            DestSlot << " [o]\n");
 }  
 
@@ -618,18 +618,19 @@
 /// type, iff there is an entry in the modules symbol table for the specified
 /// type or one of it's component types. This is slower than a simple x << Type
 ///
-std::ostream &llvm::WriteTypeSymbolic(std::ostream &Out, const Type *Ty,
-                                      const Module *M) {
+void llvm::WriteTypeSymbolic(std::ostream &Out, const Type *Ty,
+                             const Module *M) {
   Out << ' ';
 
   // If they want us to print out a type, but there is no context, we can't
   // print it symbolically.
-  if (!M)
-    return Out << Ty->getDescription();
-    
-  std::map<const Type *, std::string> TypeNames;
-  fillTypeNameTable(M, TypeNames);
-  return printTypeInt(Out, Ty, TypeNames);
+  if (!M) {
+    Out << Ty->getDescription();
+  } else {
+    std::map<const Type *, std::string> TypeNames;
+    fillTypeNameTable(M, TypeNames);
+    printTypeInt(Out, Ty, TypeNames);
+  }
 }
 
 // PrintEscapedString - Print each character of the specified string, escaping
@@ -683,9 +684,6 @@
 static void WriteConstantInt(std::ostream &Out, const Constant *CV,
                              std::map<const Type *, std::string> &TypeTable,
                              SlotTracker *Machine) {
-  const int IndentSize = 4;
-  // FIXME: WHY IS INDENT STATIC??
-  static std::string Indent = "\n";
   if (const ConstantInt *CI = dyn_cast<ConstantInt>(CV)) {
     if (CI->getType() == Type::Int1Ty) {
       Out << (CI->getZExtValue() ? "true" : "false");
@@ -791,24 +789,17 @@
     Out << '{';
     unsigned N = CS->getNumOperands();
     if (N) {
-      if (N > 2) {
-        Indent += std::string(IndentSize, ' ');
-        Out << Indent;
-      } else {
-        Out << ' ';
-      }
+      Out << ' ';
       printTypeInt(Out, CS->getOperand(0)->getType(), TypeTable);
 
       WriteAsOperandInternal(Out, CS->getOperand(0), TypeTable, Machine);
 
       for (unsigned i = 1; i < N; i++) {
         Out << ", ";
-        if (N > 2) Out << Indent;
         printTypeInt(Out, CS->getOperand(i)->getType(), TypeTable);
 
         WriteAsOperandInternal(Out, CS->getOperand(i), TypeTable, Machine);
       }
-      if (N > 2) Indent.resize(Indent.size() - IndentSize);
     }
  
     Out << " }";
@@ -818,8 +809,7 @@
       const Type *ETy = CP->getType()->getElementType();
       assert(CP->getNumOperands() > 0 &&
              "Number of operands for a PackedConst must be > 0");
-      Out << '<';
-      Out << ' ';
+      Out << "< ";
       printTypeInt(Out, ETy, TypeTable);
       WriteAsOperandInternal(Out, CP->getOperand(0), TypeTable, Machine);
       for (unsigned i = 1, e = CP->getNumOperands(); i != e; ++i) {
@@ -926,8 +916,8 @@
 /// ostream.  This can be useful when you just want to print int %reg126, not
 /// the whole instruction that generated it.
 ///
-std::ostream &llvm::WriteAsOperand(std::ostream &Out, const Value *V,
-                                   bool PrintType, const Module *Context) {
+void llvm::WriteAsOperand(std::ostream &Out, const Value *V, bool PrintType,
+                          const Module *Context) {
   std::map<const Type *, std::string> TypeNames;
   if (Context == 0) Context = getModuleFromVal(V);
 
@@ -938,7 +928,6 @@
     printTypeInt(Out, V->getType(), TypeNames);
 
   WriteAsOperandInternal(Out, V, TypeNames, 0);
-  return Out;
 }