I'm introducing a new machine model to simultaneously allow simple
subtarget CPU descriptions and support new features of
MachineScheduler.

MachineModel has three categories of data:
1) Basic properties for coarse grained instruction cost model.
2) Scheduler Read/Write resources for simple per-opcode and operand cost model (TBD).
3) Instruction itineraties for detailed per-cycle reservation tables.

These will all live side-by-side. Any subtarget can use any
combination of them. Instruction itineraries will not change in the
near term. In the long run, I expect them to only be relevant for
in-order VLIW machines that have complex contraints and require a
precise scheduling/bundling model. Once itineraries are only actively
used by VLIW-ish targets, they could be replaced by something more
appropriate for those targets.

This tablegen backend rewrite sets things up for introducing
MachineModel type #2: per opcode/operand cost model.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@159891 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/MachineScheduler.cpp b/lib/CodeGen/MachineScheduler.cpp
index 847bf1e..098ec47 100644
--- a/lib/CodeGen/MachineScheduler.cpp
+++ b/lib/CodeGen/MachineScheduler.cpp
@@ -403,7 +403,8 @@
 
   /// getIssueWidth - Return the max instructions per scheduling group.
   unsigned getIssueWidth() const {
-    return InstrItins ? InstrItins->Props.IssueWidth : 1;
+    return (InstrItins && InstrItins->SchedModel)
+      ? InstrItins->SchedModel->IssueWidth : 1;
   }
 
   /// getNumMicroOps - Return the number of issue slots required for this MI.
diff --git a/lib/CodeGen/ScoreboardHazardRecognizer.cpp b/lib/CodeGen/ScoreboardHazardRecognizer.cpp
index 7110b75..e675366 100644
--- a/lib/CodeGen/ScoreboardHazardRecognizer.cpp
+++ b/lib/CodeGen/ScoreboardHazardRecognizer.cpp
@@ -72,10 +72,12 @@
   ReservedScoreboard.reset(ScoreboardDepth);
   RequiredScoreboard.reset(ScoreboardDepth);
 
+  // If MaxLookAhead is not set above, then we are not enabled.
   if (!isEnabled())
     DEBUG(dbgs() << "Disabled scoreboard hazard recognizer\n");
   else {
-    IssueWidth = ItinData->Props.IssueWidth;
+    // A nonempty itinerary must have a SchedModel.
+    IssueWidth = ItinData->SchedModel->IssueWidth;
     DEBUG(dbgs() << "Using scoreboard hazard recognizer: Depth = "
           << ScoreboardDepth << '\n');
   }
diff --git a/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp b/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp
index 01622cb..c3794d5 100644
--- a/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp
+++ b/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp
@@ -318,7 +318,7 @@
 
   // If packet is now full, reset the state so in the next cycle
   // we start fresh.
-  if (Packet.size() >= InstrItins->Props.IssueWidth) {
+  if (Packet.size() >= InstrItins->SchedModel->IssueWidth) {
     ResourcesModel->clearResources();
     Packet.clear();
   }
diff --git a/lib/CodeGen/TargetInstrInfoImpl.cpp b/lib/CodeGen/TargetInstrInfoImpl.cpp
index 54be88a..1da5512 100644
--- a/lib/CodeGen/TargetInstrInfoImpl.cpp
+++ b/lib/CodeGen/TargetInstrInfoImpl.cpp
@@ -573,9 +573,9 @@
 unsigned TargetInstrInfo::defaultDefLatency(const InstrItineraryData *ItinData,
                                             const MachineInstr *DefMI) const {
   if (DefMI->mayLoad())
-    return ItinData->Props.LoadLatency;
+    return ItinData->SchedModel->LoadLatency;
   if (isHighLatencyDef(DefMI->getOpcode()))
-    return ItinData->Props.HighLatency;
+    return ItinData->SchedModel->HighLatency;
   return 1;
 }
 
@@ -629,7 +629,7 @@
   if (FindMin) {
     // If MinLatency is valid, call getInstrLatency. This uses Stage latency if
     // it exists before defaulting to MinLatency.
-    if (ItinData->Props.MinLatency >= 0)
+    if (ItinData->SchedModel->MinLatency >= 0)
       return TII->getInstrLatency(ItinData, DefMI);
 
     // If MinLatency is invalid, OperandLatency is interpreted as MinLatency.