Set alignment operand for NEON VST instructions.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@114709 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/test/CodeGen/ARM/vst4.ll b/test/CodeGen/ARM/vst4.ll
index d302f09..a339192 100644
--- a/test/CodeGen/ARM/vst4.ll
+++ b/test/CodeGen/ARM/vst4.ll
@@ -2,27 +2,30 @@
 
 define void @vst4i8(i8* %A, <8 x i8>* %B) nounwind {
 ;CHECK: vst4i8:
-;CHECK: vst4.8
+;Check the alignment value.  Max for this instruction is 256 bits:
+;CHECK: vst4.8 {d0, d1, d2, d3}, [r0, :64]
 	%tmp1 = load <8 x i8>* %B
-	call void @llvm.arm.neon.vst4.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1)
+	call void @llvm.arm.neon.vst4.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 8)
 	ret void
 }
 
 define void @vst4i16(i16* %A, <4 x i16>* %B) nounwind {
 ;CHECK: vst4i16:
-;CHECK: vst4.16
+;Check the alignment value.  Max for this instruction is 256 bits:
+;CHECK: vst4.16 {d0, d1, d2, d3}, [r0, :128]
 	%tmp0 = bitcast i16* %A to i8*
 	%tmp1 = load <4 x i16>* %B
-	call void @llvm.arm.neon.vst4.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
+	call void @llvm.arm.neon.vst4.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 16)
 	ret void
 }
 
 define void @vst4i32(i32* %A, <2 x i32>* %B) nounwind {
 ;CHECK: vst4i32:
-;CHECK: vst4.32
+;Check the alignment value.  Max for this instruction is 256 bits:
+;CHECK: vst4.32 {d0, d1, d2, d3}, [r0, :256]
 	%tmp0 = bitcast i32* %A to i8*
 	%tmp1 = load <2 x i32>* %B
-	call void @llvm.arm.neon.vst4.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
+	call void @llvm.arm.neon.vst4.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 32)
 	ret void
 }
 
@@ -37,26 +40,29 @@
 
 define void @vst4i64(i64* %A, <1 x i64>* %B) nounwind {
 ;CHECK: vst4i64:
-;CHECK: vst1.64
+;Check the alignment value.  Max for this instruction is 256 bits:
+;CHECK: vst1.64 {d0, d1, d2, d3}, [r0, :256]
 	%tmp0 = bitcast i64* %A to i8*
 	%tmp1 = load <1 x i64>* %B
-	call void @llvm.arm.neon.vst4.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 1)
+	call void @llvm.arm.neon.vst4.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 64)
 	ret void
 }
 
 define void @vst4Qi8(i8* %A, <16 x i8>* %B) nounwind {
 ;CHECK: vst4Qi8:
-;CHECK: vst4.8
-;CHECK: vst4.8
+;Check the alignment value.  Max for this instruction is 256 bits:
+;CHECK: vst4.8 {d0, d2, d4, d6}, [r0, :256]!
+;CHECK: vst4.8 {d1, d3, d5, d7}, [r0, :256]
 	%tmp1 = load <16 x i8>* %B
-	call void @llvm.arm.neon.vst4.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 1)
+	call void @llvm.arm.neon.vst4.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 64)
 	ret void
 }
 
 define void @vst4Qi16(i16* %A, <8 x i16>* %B) nounwind {
 ;CHECK: vst4Qi16:
-;CHECK: vst4.16
-;CHECK: vst4.16
+;Check for no alignment specifier.
+;CHECK: vst4.16 {d0, d2, d4, d6}, [r0]!
+;CHECK: vst4.16 {d1, d3, d5, d7}, [r0]
 	%tmp0 = bitcast i16* %A to i8*
 	%tmp1 = load <8 x i16>* %B
 	call void @llvm.arm.neon.vst4.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1)