[Object] Add symbol attribute flags: ST_ThreadLocal, ST_Common, and ST_Undefined. Implement these completely for ELF.
Rename ST_External to ST_Unknown, and slightly change its semantics. It now only indicates that the symbol's type
is unknown, not that the symbol is undefined. (For that, use ST_Undefined).



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@151696 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Object/MachOObjectFile.cpp b/lib/Object/MachOObjectFile.cpp
index cbf6d0b..76a01f9 100644
--- a/lib/Object/MachOObjectFile.cpp
+++ b/lib/Object/MachOObjectFile.cpp
@@ -278,7 +278,12 @@
     MachOType = Entry->Type;
   }
 
+  // TODO: Correctly set SF_ThreadLocal and SF_Common.
   Result = SymbolRef::SF_None;
+
+  if ((MachOType & MachO::NlistMaskType) == MachO::NListTypeUndefined)
+    Result |= SymbolRef::SF_Undefined;
+
   if (MachOFlags & macho::STF_StabsEntryMask)
     Result |= SymbolRef::SF_FormatSpecific;
 
@@ -337,7 +342,7 @@
 
   switch (n_type & MachO::NlistMaskType) {
     case MachO::NListTypeUndefined :
-      Res = SymbolRef::ST_External;
+      Res = SymbolRef::ST_Unknown;
       break;
     case MachO::NListTypeSection :
       Res = SymbolRef::ST_Function;
@@ -554,7 +559,7 @@
                                                   bool &Result) const {
   SymbolRef::Type ST;
   getSymbolType(Symb, ST);
-  if (ST == SymbolRef::ST_External) {
+  if (ST == SymbolRef::ST_Unknown) {
     Result = false;
     return object_error::success;
   }