Use regular old malloc to emulate malloc/alloca instructions.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@9713 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/ExecutionEngine/Interpreter/Execution.cpp b/lib/ExecutionEngine/Interpreter/Execution.cpp
index 66b8b54..783feb1 100644
--- a/lib/ExecutionEngine/Interpreter/Execution.cpp
+++ b/lib/ExecutionEngine/Interpreter/Execution.cpp
@@ -546,8 +546,7 @@
   unsigned NumElements = getOperandValue(I.getOperand(0), SF).UIntVal;
 
   // Allocate enough memory to hold the type...
-  // FIXME: Don't use CALLOC, use a tainted malloc.
-  void *Memory = calloc(NumElements, TD.getTypeSize(Ty));
+  void *Memory = malloc(NumElements * TD.getTypeSize(Ty));
 
   GenericValue Result = PTOGV(Memory);
   assert(Result.PointerVal != 0 && "Null pointer returned by malloc!");