| //===-- examples/HowToUseJIT/HowToUseJIT.cpp - An example use of the JIT --===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This small program provides an example of how to quickly build a small |
| // module with two functions and execute it with the JIT. |
| // |
| // Goal: |
| // The goal of this snippet is to create in the memory |
| // the LLVM module consisting of two functions as follow: |
| // |
| // int add1(int x) { |
| // return x+1; |
| // } |
| // |
| // int foo() { |
| // return add1(10); |
| // } |
| // |
| // then compile the module via JIT, then execute the `foo' |
| // function and return result to a driver, i.e. to a "host program". |
| // |
| // Some remarks and questions: |
| // |
| // - could we invoke some code using noname functions too? |
| // e.g. evaluate "foo()+foo()" without fears to introduce |
| // conflict of temporary function name with some real |
| // existing function name? |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/LLVMContext.h" |
| #include "llvm/Module.h" |
| #include "llvm/Constants.h" |
| #include "llvm/DerivedTypes.h" |
| #include "llvm/Instructions.h" |
| #include "llvm/ExecutionEngine/JIT.h" |
| #include "llvm/ExecutionEngine/Interpreter.h" |
| #include "llvm/ExecutionEngine/GenericValue.h" |
| #include "llvm/Support/TargetSelect.h" |
| #include "llvm/Support/ManagedStatic.h" |
| #include "llvm/Support/raw_ostream.h" |
| #include "llvm/Support/IRBuilder.h" |
| |
| using namespace llvm; |
| |
| int main() { |
| |
| InitializeNativeTarget(); |
| |
| LLVMContext Context; |
| |
| // Create some module to put our function into it. |
| Module *M = new Module("test", Context); |
| |
| // Create the add1 function entry and insert this entry into module M. The |
| // function will have a return type of "int" and take an argument of "int". |
| // The '0' terminates the list of argument types. |
| Function *Add1F = |
| cast<Function>(M->getOrInsertFunction("add1", Type::getInt32Ty(Context), |
| Type::getInt32Ty(Context), |
| (Type *)0)); |
| |
| // Add a basic block to the function. As before, it automatically inserts |
| // because of the last argument. |
| BasicBlock *BB = BasicBlock::Create(Context, "EntryBlock", Add1F); |
| |
| // Create a basic block builder with default parameters. The builder will |
| // automatically append instructions to the basic block `BB'. |
| IRBuilder<> builder(BB); |
| |
| // Get pointers to the constant `1'. |
| Value *One = builder.getInt32(1); |
| |
| // Get pointers to the integer argument of the add1 function... |
| assert(Add1F->arg_begin() != Add1F->arg_end()); // Make sure there's an arg |
| Argument *ArgX = Add1F->arg_begin(); // Get the arg |
| ArgX->setName("AnArg"); // Give it a nice symbolic name for fun. |
| |
| // Create the add instruction, inserting it into the end of BB. |
| Value *Add = builder.CreateAdd(One, ArgX); |
| |
| // Create the return instruction and add it to the basic block |
| builder.CreateRet(Add); |
| |
| // Now, function add1 is ready. |
| |
| |
| // Now we're going to create function `foo', which returns an int and takes no |
| // arguments. |
| Function *FooF = |
| cast<Function>(M->getOrInsertFunction("foo", Type::getInt32Ty(Context), |
| (Type *)0)); |
| |
| // Add a basic block to the FooF function. |
| BB = BasicBlock::Create(Context, "EntryBlock", FooF); |
| |
| // Tell the basic block builder to attach itself to the new basic block |
| builder.SetInsertPoint(BB); |
| |
| // Get pointer to the constant `10'. |
| Value *Ten = builder.getInt32(10); |
| |
| // Pass Ten to the call to Add1F |
| CallInst *Add1CallRes = builder.CreateCall(Add1F, Ten); |
| Add1CallRes->setTailCall(true); |
| |
| // Create the return instruction and add it to the basic block. |
| builder.CreateRet(Add1CallRes); |
| |
| // Now we create the JIT. |
| ExecutionEngine* EE = EngineBuilder(M).create(); |
| |
| outs() << "We just constructed this LLVM module:\n\n" << *M; |
| outs() << "\n\nRunning foo: "; |
| outs().flush(); |
| |
| // Call the `foo' function with no arguments: |
| std::vector<GenericValue> noargs; |
| GenericValue gv = EE->runFunction(FooF, noargs); |
| |
| // Import result of execution: |
| outs() << "Result: " << gv.IntVal << "\n"; |
| EE->freeMachineCodeForFunction(FooF); |
| delete EE; |
| llvm_shutdown(); |
| return 0; |
| } |