Support alignment for NEON vld-lane and vst-lane instructions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@116776 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/test/CodeGen/ARM/vstlane.ll b/test/CodeGen/ARM/vstlane.ll
index 30ec52a..a48d6a0 100644
--- a/test/CodeGen/ARM/vstlane.ll
+++ b/test/CodeGen/ARM/vstlane.ll
@@ -2,18 +2,20 @@
define void @vst2lanei8(i8* %A, <8 x i8>* %B) nounwind {
;CHECK: vst2lanei8:
-;CHECK: vst2.8
+;Check the alignment value. Max for this instruction is 16 bits:
+;CHECK: vst2.8 {d16[1], d17[1]}, [r0, :16]
%tmp1 = load <8 x i8>* %B
- call void @llvm.arm.neon.vst2lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 1)
+ call void @llvm.arm.neon.vst2lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 4)
ret void
}
define void @vst2lanei16(i16* %A, <4 x i16>* %B) nounwind {
;CHECK: vst2lanei16:
-;CHECK: vst2.16
+;Check the alignment value. Max for this instruction is 32 bits:
+;CHECK: vst2.16 {d16[1], d17[1]}, [r0, :32]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>* %B
- call void @llvm.arm.neon.vst2lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 1)
+ call void @llvm.arm.neon.vst2lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 8)
ret void
}
@@ -37,19 +39,21 @@
define void @vst2laneQi16(i16* %A, <8 x i16>* %B) nounwind {
;CHECK: vst2laneQi16:
-;CHECK: vst2.16
+;Check the (default) alignment.
+;CHECK: vst2.16 {d17[1], d19[1]}, [r0]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>* %B
- call void @llvm.arm.neon.vst2lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 1)
+ call void @llvm.arm.neon.vst2lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 5, i32 1)
ret void
}
define void @vst2laneQi32(i32* %A, <4 x i32>* %B) nounwind {
;CHECK: vst2laneQi32:
-;CHECK: vst2.32
+;Check the alignment value. Max for this instruction is 64 bits:
+;CHECK: vst2.32 {d17[0], d19[0]}, [r0, :64]
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <4 x i32>* %B
- call void @llvm.arm.neon.vst2lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 1)
+ call void @llvm.arm.neon.vst2lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 16)
ret void
}
@@ -81,10 +85,11 @@
define void @vst3lanei16(i16* %A, <4 x i16>* %B) nounwind {
;CHECK: vst3lanei16:
-;CHECK: vst3.16
+;Check the (default) alignment value. VST3 does not support alignment.
+;CHECK: vst3.16 {d16[1], d17[1], d18[1]}, [r0]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>* %B
- call void @llvm.arm.neon.vst3lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 1)
+ call void @llvm.arm.neon.vst3lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 8)
ret void
}
@@ -108,10 +113,11 @@
define void @vst3laneQi16(i16* %A, <8 x i16>* %B) nounwind {
;CHECK: vst3laneQi16:
-;CHECK: vst3.16
+;Check the (default) alignment value. VST3 does not support alignment.
+;CHECK: vst3.16 {d17[2], d19[2], d21[2]}, [r0]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>* %B
- call void @llvm.arm.neon.vst3lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 6, i32 1)
+ call void @llvm.arm.neon.vst3lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 6, i32 8)
ret void
}
@@ -145,9 +151,10 @@
define void @vst4lanei8(i8* %A, <8 x i8>* %B) nounwind {
;CHECK: vst4lanei8:
-;CHECK: vst4.8
+;Check the alignment value. Max for this instruction is 32 bits:
+;CHECK: vst4.8 {d16[1], d17[1], d18[1], d19[1]}, [r0, :32]
%tmp1 = load <8 x i8>* %B
- call void @llvm.arm.neon.vst4lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 1)
+ call void @llvm.arm.neon.vst4lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 8)
ret void
}
@@ -162,10 +169,11 @@
define void @vst4lanei32(i32* %A, <2 x i32>* %B) nounwind {
;CHECK: vst4lanei32:
-;CHECK: vst4.32
+;Check the alignment value. Max for this instruction is 128 bits:
+;CHECK: vst4.32 {d16[1], d17[1], d18[1], d19[1]}, [r0, :128]
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>* %B
- call void @llvm.arm.neon.vst4lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
+ call void @llvm.arm.neon.vst4lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 16)
ret void
}
@@ -180,16 +188,18 @@
define void @vst4laneQi16(i16* %A, <8 x i16>* %B) nounwind {
;CHECK: vst4laneQi16:
-;CHECK: vst4.16
+;Check the alignment value. Max for this instruction is 64 bits:
+;CHECK: vst4.16 {d17[3], d19[3], d21[3], d23[3]}, [r0, :64]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>* %B
- call void @llvm.arm.neon.vst4lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 7, i32 1)
+ call void @llvm.arm.neon.vst4lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 7, i32 16)
ret void
}
define void @vst4laneQi32(i32* %A, <4 x i32>* %B) nounwind {
;CHECK: vst4laneQi32:
-;CHECK: vst4.32
+;Check the (default) alignment.
+;CHECK: vst4.32 {d17[0], d19[0], d21[0], d23[0]}, [r0]
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <4 x i32>* %B
call void @llvm.arm.neon.vst4lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 1)