Always emit the jump table after the function so it's part of the same 'atom'
as the function body.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@30730 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/PowerPC/PPCAsmPrinter.cpp b/lib/Target/PowerPC/PPCAsmPrinter.cpp
index 3524463..9eb406e 100644
--- a/lib/Target/PowerPC/PPCAsmPrinter.cpp
+++ b/lib/Target/PowerPC/PPCAsmPrinter.cpp
@@ -420,9 +420,6 @@
   // Print out constants referenced by the function
   EmitConstantPool(MF.getConstantPool());
 
-  // Print out jump tables referenced by the function
-  EmitJumpTableInfo(MF.getJumpTableInfo());
-
   // Print out labels for the function.
   const Function *F = MF.getFunction();
   switch (F->getLinkage()) {
@@ -466,6 +463,9 @@
 
   // Emit post-function debug information.
   DW.EndFunction();
+  
+  // Print out jump tables referenced by the function.
+  EmitJumpTableInfo(MF.getJumpTableInfo());
 
   // We didn't modify anything.
   return false;